EVE Online

EVE Online Dev Tracker




30 Oct

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Hi everyone,

It was very exciting for us to discover how players would engage with the new Proving Grounds feature introduced in the Zenith quadrant. Thanks to your enthusiastic participation we learned a lot in terms of what formats are most appealing, at what cadence we should hold events and the duration they should run for. This information is being incorporated into the Proving Grounds events for the Phoenix quadrant.

We have also heard your feedback about some metagame issues surrounding the Proving Grounds.

Unlike tightly controlled tournament matches held in an isolated and supervised environment, the Proving Grounds take place in the greater sandbox of New Eden where - just as with everything else - players are typically free to use their ingenuity or deviousness to gain the upper hand over their rivals, albeit within certain boundries of conduct.

With this in mind we have decided to bring the Proving Grounds further within those boundries somewh...

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The animations have been removed, apologies for any inconvenience.

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This is correct, the issue only applies to users who do not use hardware rendering, as such I’m suggesting to enable hardware rendering to resolve this issue, until such time as we have removed the animations.

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    on News - Thread - Direct

EVE's Halloween Horrors are upon us, and New Eden will once again be haunted by a series of awesome events and offers that consist of new Crimson Harvest combat event sites across all space, daily login rewards, balance changes to Interdictors and Combat Interceptors, a new Proving Grounds event, and more! The events start and finish at different times, so make sure to check the details to know exactly what you can expect after logging into the game.

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We’ll look into reverting the animation in the morning. In the meantime enabling hardware rendering in the settings menu & restarting the launcher will significantly reduce CPU load.


29 Oct

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Howdy Space Cowboys,

We are planning a mass test on Singularity on Tuesday, November 3rd, at 17:00 UTC (= EVE time)!

What exactly is being tested?

Supercarrier Tactical Capsuleer Recloner

How to connect to Singularity for this test:

  • Change the server from Tranquility to Singularity in the bottom right corner of the launcher and log in as normal.
  • More detailed instructions are available here

Test instructions:

  • Please join the channels MassTesting (for instructions), MassQuestions (for feedback)
  • Join either Fleet X or ...
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    on News - Thread - Direct

The new Howling Interdictors update is coming on 27 October, bringing changes, variety and balance to Interdictors and Combat Interceptors!

The choice of which Interdictor to use for a specific purpose in-game becomes more interesting with changes to Power Grid and CPU usage, velocity, ship bonuses and more to some vessels in this category. A new Stasis Webification Probe will also be introduced as part of the Howling Interceptors update.

The update to Combat Interceptor will see role bonuses added to the Claw, Crusader, Taranis, and Raptor.

Fly safe and fear the sphere!

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    on News - Thread - Direct

Welcome back to another episode of the Pulse, Capsuleers, your source of news in EVE Online! This week's episode contains details on the following: Nullsec player war, Triglavian Invasion ends, Phoenix Quadrant, Blazing and Ascendant Phoenix Packs, Howling Interdictors update, Vat Out of Hel update, Rockbreaker Pioneers SKINs and ORE Claim Surveyor Suits, Twitch vs EVE 4, Monthly Economic Report, Dynamic Bounty System, A message from our sponsors.

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Without a doubt we have the best kitchen staff on the planet!

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Thank you for the kind words!

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We have a green light and Tranquility is ready for all the Pilots to resume their daily activities. Have fun!

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The work on our hardware is going well and graphs are looking promising. We are doing a series of checks before Tranquility starts accepting connections. Stay put!