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EVE Online Dev Tracker




26 May

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    on News - Thread - Direct

The start of the third and final installment in the year-long Triglavian Invasion expansion, is now live! As seismic events occur and continue to unfold over the coming weeks and months, Capsuleers will have important decisions to make as they choose between defending the Empires of New Eden or siding with the mysterious Triglavian Collective. These choices will have a direct impact on how the story develops, and will have lasting consequences in New Eden, ensuring that life in the cluster will never be the same again!

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TQ is online accepting connections!

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The deployment of the Invasion Chapter 3 has started! While you are waiting for Tranquility to be back online, please read the full patch notes.

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KNOWN ISSUES:

  • Some Triglavian Invasion set piece objects can take shield damage despite being otherwise indestructible
  • It is possible for multiple Stellar system effect beacons active in a system at the same time
  • Incorrect amount of ISK is received when completing Triglavian Invasion Stellar dungeons
  • Some Structures are not displaying icons in overview or “Show Info”
  • Some VFX flicker when viewed from specific angles
  • It is possible for the camera to clip with the capsule while warping
  • Docking when Aura doesn’t prompt it during an active Tutorial mission will display a warning, to quit mission or keep playing.
  • The ‘Set Destination’ button for Triglavian Invasion system in the Agency always sets to the first system result
  • Sometimes “Orders history” does not show up unless a character has accountant role in corp
  • Turret and other world audio is missing for players running Windows 7 and MacOS
  • ...
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Screen_NoCopy_1920x10801920×1080 1.6 MB
Hello,

Please use this thread for general feedback and discussing known issues with the Mac client.

Quick Info:

Other Information Threads:

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Screen_NoCopy_1920x10801920×1080 1.6 MB
Hello,

Please use this thread for general feedback on anything included in this monthly release.

Quick Info:

Other Information Threads:

Read more
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KNOWN ISSUES:

  • Some Triglavian Invasion set piece objects can take shield damage despite being otherwise indestructible
  • It is possible for multiple Stellar system effect beacons active in a system at the same time
  • Incorrect amount of ISK is received when completing Triglavian Invasion Stellar dungeons
  • Some Structures are not displaying icons in overview or “Show Info”
  • Some VFX flicker when viewed from specific angles
  • It is possible for the camera to clip with the capsule while warping
  • Docking when Aura doesn’t prompt it during an active Tutorial mission will display a warning, to quit mission or keep playing.
  • There is no payment box for jumping through an Ansiblex Jump Gate. Workaround: Setup auto payment. We are also working on a hotfix for this.
  • The ‘Set Destination’ button for Triglavian Invasion system in the Agency always sets to the first system result
  • Sometimes “Orders history” does...
Read more
Comment

Screen_NoCopy_1920x10801920×1080 1.6 MB
Hello,

Please use this thread for discussing and reporting known issues from this monthly release.

Quick Info:

Other Information Threads:

Read more

25 May

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The doomsday clock starts tomorrow!

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Hi everyone,

There will be an extended downtime on Tuesday, 26 May while we roll out the exciting new content in Invasion Chapter 3 as part of the Eclipse quadrant, along with the Forsaken Fortress update and assorted other changes and fixes. Patch notes will be published on ...

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I’ve just pushed beta 1732478, containing a fix for the minimise-on-close-issue

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Hey, sorry about that.

The servers are back up now however and the the extended DT only lasted for 18 minutes in the end. We have be conservative when estimating the possible duration of the extension to allow for any complications that may arise!

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UPDATE: 11:18

Tranquility is back online and accepting connections.


Hi everyone,

There will be an extended downtime today as we continue to make improvements to our infrastructure.

Downtime will begin at the regular time (11:00 UTC) and may last for up to 90 minutes, however if the work is completed early then Tranquility will be back online just as soon it’s ready.

As always, we will keep you updated on the progress in this thread and via EVE_Status Twitter.

Thank you for your ongoing patience and support while we make Tranquility more resilient!