Fall Guys

Fall Guys Dev Tracker




10 Oct


09 Oct

Comment

Originally posted by Eze_69

I know you're just a community manager, but jfc you people at Mediatonic can't do anything right lately. Feel free to pass it along.

thanks, have a great Saturday

Post

The show will stay up in the meantime. Leave "get well soon"s for u/trichoglossusbee as I'm posting on her behalf while she gets some rest on that broken ankle!

External link โ†’

08 Oct


07 Oct

Comment

Originally posted by tersalopimus

Thank you for responding!

It's reassuring to hear from the CMs that these issues are being explored and that they will be addressed. Two days after the update dropped though... :\

I think what we're all looking for, though, is some insight on how, why, and for what reason the game changed so fundamentally and drastically with one update. Bugs that had been patched out ages ago are back, and tons of new ones have crept in. The physics are wrecked, and the servers seem buggy again. It's really frustrating and "we'll fix it again" isn't so comforting.

So once again you're using the whole playerbase to playtest this new update and it's up to us to submit bug reports to get it all back to where it should be. Not how it should work.

I understand. It's really disappointing that it feels that way - that you're playtesting when the update is live. It's been really bumpy and I can easily see how that feeling has manifested though. Sorry that's happened.

Returning bugs are very frustrating - next week I'll put an update out with the active bugs (mentioned earlier - linked to the Trello) and try to answer those questions for you, like why these things changed if I can. I am sorry there isn't much I can do in the meantime, we just need to monitor over the next few days and get things as accurate as possible.

Comment

That is crazy, I am so sorry! I've sent this onto the team - OP could you kindly send over your Support ID to me in a DM as well? Or a chat, either one is fine, let me know if possible.

Comment

We made a post focusing on that because it was a big wave of info for us, actually made it hard to see past that for a few hours. We're also compiling and working on the other feedback we see coming in as well on physics, grabbing, teleporting/bodyblock, and other bugs. I'll have Trello updated next week with the new issues and start sharing progress where possible, sorry that the update has brought you these issues!

Comment

Originally posted by trichoglossusbee

This is definitely a bug, the team are investigating it. Now that the LTM is over we'll look to take the final out temporarily whilst we work on a fix.

Really sorry it lost you some wins, hate to see that, we'll get it remedied.

Comment

This is definitely a bug, the team are investigating it. Now that the LTM is over we'll look to take the final out temporarily whilst we work on a fix.

Comment

This is a bug! It's been logged and is being investigated, we never wanted that function to disappear.