Fault

Fault Dev Tracker




23 Dec

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2905350283825120376]here[/url].

21 Dec

Post
Wintervale patch goes live at 7pm EST!




Content

Heroes NEW: Riktor
Riktor is a an offensive control tank that is most characterized by his pull ability. Pull heroes in MOBAs are a staple archetype that adds atremendous tactical and mechanical element to MOBA gameplay, and Riktor will be the first to provide that for Fault. As a control tank, he has very limited mobility and a large hit box, making him vulnerable to getting picked out and eliminated. Conversely, his Slow and Silence on his Q, his pull on his RMB and his Stun on his Ultimate provides him with all the tools necessary to isolate a target and keep them controlled. Riktor's passive encourages him to ite... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2904223825309379726]here[/url].

07 Dec


03 Dec

Post
General
Gameplay
  • Prime Helix and Raptor will now be on a global timer for all players.‍
  • Unlocked camera rotation while using dashes on Boris, Kallari, Sevarog, and Steel.

Bug Fixes
General
  • Fixed an issue causing Jungle Creeps to swap aggro to random targets in range.

Heroes
Lt. Belica Command Drone (E):
  • Fixed an issue causing Command Drone to do two instances of damage instead of one.


Gideon Cosmic Progression (P):
  • Fixed an issue causing the passive not to occur when Void Breach (RMB) passes through mini...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2881704558973479760]here[/url].

27 Nov

Post
We are pushing a quick hotfix to address some needed bug fixes including some ability ranges not working as intended.

Servers will be down for 15 mins at 7:45pm EST.
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2881703925258426497]here[/url].

23 Nov

Post
    Baylix on Steam - Thread - Direct
General
Gameplay
Recommended Builds
  • Updated recommended builds with the new starter items and new item system.

Bug Fixes
Items
General
  • Fixed an issue causing item components to disappear when finishing an item.


Titan's Armour
  • Fixed an issue causing the passive to stack.

- Strange Matter Team
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2881703291727920714]here[/url].

22 Nov

Post
    Baylix on Steam - Thread - Direct
General
Items
Currently, one issue we have observed in our game is that build paths between tiers of items are very costly and the tree system doesn't give the player limited legendary item choices when building a tier 1 item, which essentially locks that player into that specific item tree from the start. Changing from a tree based system to a recipe based system should not only allow players to build multiple components to an item and for smaller upgrade costs, but also allows the player more build diversity since lower tier components now build into far more legendary items. Our current goal is for most upgrade costs between items to be between 400-800 gold so that players can have more efficient itemization and feel more impact from their backs to buy items. We will be watching this new system and adjusting accordingly if we feel it is needed.

Item Recipe System
  • All items in the in-game shop will now use a recipe-based syst...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2881703291723845724]here[/url].

14 Nov


12 Nov

Post
    Baylix on Steam - Thread - Direct
General
We are pushing a patch containing bug fixes and a balance pass at 6:30 PM EST.

Servers will be down for roughly 15 minutes as patch 0.8.4 goes live, you can read the notes here:

Gameplay
  • Prime Helix and Raptor will now be on a global timer for all players.

Bug Fixes
General
  • Fixed an issue causing Lane Minions to venture into the jungle.
  • Fixed an issue causing the gold pop up when killing multiple minions at once to only show once instead of for each minion.
  • Fixed an issue causing jungle camp timers to not be shown after taking the camp.

Items

Gate Scroll
  • Fixed an issue causing players to fall through the map when used.

Heroes
... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2897465256262549480]here[/url].

01 Nov

Post
General
  • Added ally and enemy ability color indicators for Gideon, Muriel, Belica, and Dekker.
Bug Fixes
General

  • Fixed a bug with hero bounties not reseting upon death.
  • Fixed a bug causing free hero rotation not working in draft.‍

Heroes

Kallari Shadow Veil (Q):
  • Fixed bug causing prime buff to show on Kallari when in the shadow plane.
Shadow Strike (E):
  • Fixed Kallari not decelerating during her Shadow Strike


Steel Shield Charge (Q):
  • Fixed bug with ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2912100685717269688]here[/url].

31 Oct

Post
    Baylix on Steam - Thread - Direct
General
Gameplay
Aspects
NEW: Opportunist (Purple):
  • Effect 1 - Destroying enemy vision reduces your active trinket cooldown by 15% and grants true vision around the killer in a 1500 unit radius for 6 seconds.
  • Effect 2 - Deal 5% additional damage to isolated heroes. [Isolated means an enemy hero has none of their allied heroes within 2000 units]

Menus
Learn Tab (Heroes)
  • The Learn tab is now available in the main menu to view all Hero specific abilities without having to be on the website or in a match.
  • Learn tab will include all items and more detailed descriptions sometime next week.

Bug Fixes
General
  • Fixed an issue causing the communication and emote wheels to overlap each other.
  • Fixed an issue causing players to not see the health bar above towers.
  • Fixed an issue ...
Read more