Welcome Hello everyone and welcome to this week’s blog post!
As we are about to release another patch, we will keep this post short, and talk about a few things coming to the game along with another preview at our upcoming mastery system.
Jungle leveling system Currently, all jungle camps besides raptor and prime work using static stats, meaning their health and damage do not go up over time. This causes issues with clear speeds being too slow early on and too quick as people progress through the game. To fix this issue, we are looking to implement a system that works off of the average level of all enemy and allied heroes.
This will make it so that we can lower the early game health and damage of the jungle camps, while raising these stats as the game progresses, slowing down the clear speed further into the game. This should create a healthier experience overall in the jungle.
New Jungle Items These new jungle items were created to make clear...
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