There appears to be a 10 Fish Trap per Island limit - which is preventing resource spawns. Resources stop spawing when you have only 1 island ONCE you build 10 Fish Traps You can destroy the 10th Fish Trap and resources will start spawning again Additionally.. If you buy a 2nd island (and keep 10 Fish Traps total) stuff will start spawning If you then build an additional 10 Fish Traps (20 total) stuff will, believe it or not, STOP spawning
-Savefiles are not compatible between versions -Savefiles break when moved to a different device/computer -Savefiles break when you update Windows
All of these are mostly due to how GameMaker handles the ds_map_secure_save function. I could replace all those calls with json_encode and json_decode.
Forward compatibility may need further testing.
Happens when going to the Skill menu and probably Musem/Dungeons
If you bypass the first puzzle using the lightning rod, you lock yourself in the maze. The walls and door blocks prevent the lightning beam from reaching the lock.
Quarry - you can infinitely spawn ores. Going into the skills menu then on exit the Quarrys will spawn ore, every time - seems like its the autosave that triggers it?
By fellow patron WTG:
Have done some testing RE: Fairy Queen Chest and in my tests: It gives you the Fairy Aura if you open the chest as soon as its given to you but if you save and exit to menu, reload the save and then open the chest it gives you something else