Forager

Forager Dev Tracker




04 Oct

Post
    Trello on Trello - Thread - Direct

number abbreviations doesn’t affect large crafting tasks https://cdn.discordapp.com/attachments/535866137230049309/624130978138554388/unknown.png

Submitted by Kyo-chan the 🐍(59)

Post
    Trello on Trello - Thread - Direct

skeleton archers attack the sign post in the skeleton island. It’s not my sign (crafted by me), it’s the sign of the bells puzzle

Submitted by Totefm [93,00%]

Post
    Trello on Trello - Thread - Direct

It’s possible the process of randomly producing Poop items is not being processed when the entities are deactivated offscreen

Post
    Trello on Trello - Thread - Direct

The progress wheels on Spirit Forges only update when they’re onscreen. This doesn’t affect the actual progress towards making the item, just makes it look like there’s less.

Submitted by NitroDash

Post
    Trello on Trello - Thread - Direct

Thunder Elemental(The lightning boss) inside the Void World do not appear to have any AI what-so-ever. They simply sit still til they die.

Submitted by Iks

Post
    Trello on Trello - Thread - Direct

arrow becomes crazy when you enter the portal, and keeps going up and down until the next level loads

Submitted by Arkame

Post
    Trello on Trello - Thread - Direct

The description of royal steel is “Like steel, but more shin!” but should probably be “Like steel, but more shiny!”

Submitted by NitroDash

Post
    Trello on Trello - Thread - Direct

If you dig up more than one floor with the same shovel use, the floors next to it don’t update their image.

Submitted by NitroDash

Post
    Trello on Trello - Thread - Direct

The Fish Net says it makes fishing traps “collect themselves”, but it just makes them dump their items on the ground instead of you having to open them manually. I’m assuming this is a bug because the Automation skill makes crafted items “collect themselves”, which puts them straight into your inventory.

Submitted by NitroDash

Post
    Trello on Trello - Thread - Direct

If you get close enough to the fairy queen (thus bringing up the prompt to talk to her) while she despawns in the morning, the onscreen prompt never goes away.

Submitted by NitroDash

Post
    Trello on Trello - Thread - Direct

A minor visual bug with vaults: When you get an item, the corresponding slot in your inventory does a little animation. When an item goes to a vault, the spot it goes to does the animation in every vault. For example, if iron ingots are in the top right of a vault and you collect an iron ingot, the top right slot of every vault menu (even the vaults which don’t have the iron) does the animation.

Submitted by NitroDash

Post
    Trello on Trello - Thread - Direct

Items sent to vault are always sent to the first vault the game checks, even if there is a stack of that item in a different vault. This results in most things I send to vault to not stacking.

Submitted by NitroDash

Post
    Trello on Trello - Thread - Direct

you can place down void portals but you cant break them again even with the obliterator

Submitted by Addict

Post
    Trello on Trello - Thread - Direct

players in one island only saves can harvest landfill from the void, which seems to be against the spirit of the gamemode

Submitted by kate ✨

Post
    Trello on Trello - Thread - Direct

quarries still don’t spawn obsidian. 2.9.62. I’ve got three quarries going, 2 built since the update, one in demon biome even, zero obsidian after 3 hours.

Submitted by Madd_Mugsy

Post
    Trello on Trello - Thread - Direct

game softlocks if you are sleeping in a bed and it breaks

Submitted by Addict

Post
    Trello on Trello - Thread - Direct

enemies still get pushed outside the void dungeon https://i.imgur.com/tAbNuEA.png

Submitted by Zarklord

Post
    Trello on Trello - Thread - Direct

Upon hopping on (v2.9.62), I was immediately awarded the Billionaire Feat despite only having a mere 102M.

Submitted by Abyss