Forge of Empires

Forge of Empires Dev Tracker




12 Feb

Comment
    lordwasa on Forums - Thread - Direct
Friday
  • Fixed an issue where the SAAB campaign map became inaccessible after starting an Asteroid Ice production
 

11 Feb

Post
    lordwasa on Forums - Thread - Direct
We would love to hear your opinion on our Valentines Day Sale.
You can find all the details here.  
Post
    lordwasa on Forums - Thread - Direct

Greetings Forge Lovers!

Romance is very much in the air, and Cupid is priming his sling of arrows, as all around the world people are preparing to appreciate the significant others in their lives.

On Forge of Empires, we will mark the day in the same manner, by appreciating the others of most significance in our lives – you the players!

By logging in on Valentine's Day (Sunday, February 14th), all active players will receive a special gift. This gift will then be assigned based on the first world you log-into, so please make sure to log-in with the account you'd like to receive it in!

In addition, we will also have some gorgeous offers on popular items throughout the day. Our sale will kick off at 09:00 Central European Time (CET), and we will have five different offers, with a new offer being avail... Read more
Post
    lordwasa on Forums - Thread - Direct
Hello Queens and Kings,

For the detailed description of the changes, please see the list below:

Bugfixes
  • During Guild expeditions, the championship info screen sometimes did not properly open, this has been fixed, and it now opens as expected
  • Occasionally there was slowdown in loading when many actions were done at once, we have now addressed this, to prevent this from happening.
  • There were edge cases that prevented players from buying or placing expansions with coins. This has now been fixed.
  • There was a grammatical issue where no space was accorded after the colon in 'Cultural Settlement: Vikings', this has now been fixed.
  • In Guild versus Guild, opening a second sector would cause an occasional issue where you could move the map in the background ensuring the sector was not closed (even when the player clicked away). This also caused further difficulties with production buildings in...
Read more
Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • No player related updates today
 

10 Feb

Comment
    lordwasa on Forums - Thread - Direct
Wednesday
  • No player related updates today
 

09 Feb

Comment
    lordwasa on Forums - Thread - Direct
Tuesday
  • No player related updates today
 

08 Feb

Comment
    lordwasa on Forums - Thread - Direct
Monday
  • No player related updates today
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

05 Feb

Comment
    lordwasa on Forums - Thread - Direct
Friday
  • No player related updates today
 

04 Feb

Comment
    lordwasa on Forums - Thread - Direct
If you want to propose a new idea, please do it here in the appropriate forum.  
Post
Please leave any feedback for the Spring Event 2021 here.
You can find all the details here
Please report any bugs in our bug section here.  
Post

Dear King's and Queens,

During this time of year, as the ice thaws and the days grow longer, we look forward to the beginning of Spring! Of course, each culture has their own traditions, but amongst our citizens (the passage into spring) is marked by the Cherry Blossom Festival!

It is said that each Cherry Blossom Festival someone will win favor, and their hopes for the Spring and Summer will come true. This year, that could easily be you!

Starting today the Spring event will run until the 24th of February 2021!

... Read more
Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • Fixed an issue where the collect all button was not available when productions were ready to be collected and was availablr when there were no productions to be collected
  • Fixed an issue where the message center triggered the new message indicator if a player edited a message
  • Fixed an issue when opening a second siege in a different Guild Continental map in GVG would lead to production buildings becoming unresponsive
 

03 Feb

Comment
    lordwasa on Forums - Thread - Direct
Please keep these comments limited to this topic.  
Comment
    lordwasa on Forums - Thread - Direct
Wednesday
  • Fixed an issue where the Druid Temple could be motivated while it shouldn't be plunderable or motivatable
  • Fixed an issue where the St. Patrick's Event was still available after the end of the event
  • Fixed an issue where you would receive an internal error when deleting a military building which attached units were used in your PVP Arena defending army
 

02 Feb

Comment
    lordwasa on Forums - Thread - Direct
The issue has already been reported and can be found here.
Please do not make any more threads on this topic.