Forge of Empires

Forge of Empires Dev Tracker




05 Jun

Comment
    Juber on Forums - Thread - Direct
We have now added more icons! They will be sorted later on. Also, we merged the Set and Chain icons into one category and created new city and unit icons categories. Lastly, we will add some more in the next couple of days again!
Spoiler: New icons Spoiler: FoE Resources :unhappy::massaidkit::aidkit::diamond:... Read more

04 Jun

Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • In the Fellowship Event the text for upgrading the farm overseer mentioned the cake factory. This has been fixed. :population:
  • In the Fellowship Event the Spice Emporiums name was not consistent. It is the same everywhere now. :happiness:
  • In the Fellowship Event in the tutorial, you did not receive enough goods to upgrade the first producer. This has been fixed. :goods:
  • Collect All was not available for some players. :diplomaticgifts:
  • ...
Read more
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

02 Jun

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png
In this update we are implementing technical improvement, bug fixes and add content for future events. You can find highlights of these changes down below.

Improvements
  • Did you ever go to the Wiki and find inc...
Read more
Comment
    Juber on Forums - Thread - Direct
Hello noble lords and ladies, did you already prepare the goods for some banquets?

We want to inform you about some decision we have made and need your help as well!
Firstly, we want to explain why we did balance the minigame the way it is. You probably noticed it is pretty similar to the St. Patrick's Day Event. We wanted to reuse the same mechanic, but have made changes to the buildings, including costs for upgrading, recruiting overseers and production amount and time. This is so it does feel different from the St. Patrick's Day Event. So tactics you are used to from that event will mostly not work here. And even though it is different, the difficulty is the same. However, all of this is just a test, meaning it might change again.
Now is the part where we need your help. Please provide feedback regarding it, for example if you think something feels too slow, too fast, being to expensive, etc. This helps us finetuning all the stats.
B... Read more
Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • It was not possible to place more than 2 armies with the same unit with stacked army units in GvG. You now No longer have to reload the window.
  • The coin animation in the Summer Event could display 2 tails, while you got 1 progress. It will now always display either 1 or 2 heads.
Beta-App
  • We made some smaller visual adjustments to the Fellowship Event.
 
Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • Finishing banquets did provide the wrong achievement. You will now receive the correct one.
  • A tag was visible for some quest texts of the Fellowship Event. It has been removed.
  • Because of the issue with the Fellowship Passes, we had to implement something, that caused the eventwindow to load longer, while this was intended, we have changed it later to only happen when you first open the event. This was implemented later that day. This issue will not occur on live.
Beta-App
  • After finishing a negotiation in the Guild Expedition using iOS, it could happen that the arrow did not go to the next encounter, requiring you to close the Expedition and reopen it. This has been fixed.
  • Tapping too fast could make it impossible to continue in the Fellowship Event. This no longer happens.
 

31 May

Comment
    Juber on Forums - Thread - Direct
The Event is available on mobile, once you have the version 1.258 (or higher) downloaded and installed.
Please note, that this minimum version is required, since not all necessary data is available in older app versions. On Android, you can download our Beta App version to play the event now already! More information can be found here: https://forum.beta.forgeofempires.co... Read more
Comment
    Juber on Forums - Thread - Direct
Due to an issue, all players only have one additional reward lane available. We are currently working on a fix for it. Afterwards you might see another additional lane, available for purchase or other rewards.
Issue is fixed, however as a workaround, the event window needs to load a bit longer than usual. This will also be fixed soon.  

30 May

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • The animation from the Hippodrome was displayed at the wrong position in the Reconstruction Mode. It will now always stay where the Hippodrom is.
Beta-App
  • No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • No update today.
Beta-App
  • No update today.
 
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • No update due to holiday in Germany.
Beta-App
  • No update due to holiday in Germany.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } Fellowship%20logo%20copy.png
Hearken noble lords and ladies, and listen to our tale! For a band of famous heroes are returning from a long year of daring exploits - from vanquishing wolves to saving villages, and braving ... Read more

25 May

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • Birds could fly backwards. We have taught them how to fly properly.
  • On battle maps, the terrain information could display wrong boosts when watching a replay. This no longer happens.
  • One quest requiring to place 20 roads did display the wrong icon. It will now display a streets icon.
  • It was possible that the battle tutorial did not work. It will now always work.
Beta-App
  • Opening the reconstruction mode would slowly move the collect all button to the right. It will now move to the left, as intended.
  • Expanding the research tree did still display tooltips for the age highlights, when tapping where they were while it was collapsed. Then will now only appear, when they should.
 

24 May

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • Some terrains on the battlefield were not displayed (various ages). This has been fixed.
Beta-App
  • Having a Forge Point boost did display the wrong amount of Forge Points produced for some buildings. It will now display what you receive.
 

23 May

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • You were not able to solve any Daily Quests on the last day of the Wildlife Event. This issue has been hotfixed and the event has been extended by one day to give everyone a chance to finish the event.
Beta-App
  • Opening a great building could lead to to app closing. This no longer happens.
 

22 May

Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • The Calendar Reward in the Summer Event displayed a dummy text. This has been fixed.
  • Returning from a Settlement or Colony did display a idle icon in the buff bar. This no longer occurs.
Beta-App
  • The Golden Panda Statue did not display its production. It will now show, that it produces a fragment for the Panda Shrine.
 
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • No update today.
Beta-App
  • No update today.