Forge of Empires

Forge of Empires Dev Tracker




25 Jun

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • Buildings obtained from Guild Battlegrounds did no longer provide Power in Space Age Titan. This has been fixed. :gbg:
  • Some buildings did not provide more of some resources requiring aiding when upgrading them to Space Age Titan. This has been fixed as well. :medals: :supplies:
  • The Golden Crops level 5 and 6 provided too little Happiness in Space Age Jupiter Moon and Titan. They have been adjusted. :happiness:
  • It is no longer possible to battle a neighbor via the event...
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20 Jun

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • No update today. :x:
Beta-App
  • No update today. :x:
 
Comment
    Juber on Forums - Thread - Direct
Dear noble Lords and Ladies,

The event is now almost over and we have one last announcement for beta to make.
Currently we have an issue, that you are not able to buy the Event Pass when you reached Space Age Titan.
Sadly, we are not able to fix this issue before the event ends here on beta, meaning in this case you will not be able to buy the pass.
However, we will make sure this issue will not ocure on the live servers.
We are very sorry and hope for your understanding.
Your Forge of Empires Team  

19 Jun

Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • Buildings obtained from Guild Battlegrounds did no longer provide Power in Space Age Titan. This has been fixed. :gbg:
  • Some buildings did not provide more of some resources requiring aiding when upgrading them to Space Age Titan. This has been fixed as well. :medals: :supplies:
  • The Golden Crops level 5 and 6 provided too little Happiness in Space Age Jupiter Moon and Titan. They have been adjusted. :happiness:
  • It is no longer possible to battle a ne...
Read more
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • No update today. :x:
Beta-App
  • No update today. :x:
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvement, bug fixes and add content for future events. You can find highlights of these changes down below.
Improvements
  • Army
    • We've made some minor, yet handy, enhanc...
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16 Jun


15 Jun

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • In Space Age Titan, you needed to spend Unknown DNA to research the Unknown DNA Synthesizer and previous technologies. This has been adjusted to not require the special good anymore there. :forge_point:
  • We have made some improvements to the rewards in the Fellowship Event. More details tomorrow. :provisions:
  • Some Space Age Titan Quests had wrong conditions and/or texts. All known cases have been fixed now. If you notice anything still wrong with some Quests, please create a new bug report! :quests:
  • The stats for the units in Space Age Ti...
Read more
Comment
    Juber on Forums - Thread - Direct
Dear noble Lords and Ladies,

as you might have already read in the Daily Changelog, we are going to do some improvement. We have improved the boosts of the new buildings, as well as added some new rewards. See more details in the list below:
  • Summerhold Manor - Lv. 9:
    • :att_attacker: was increased from 5-15% to 15-25%
    • It now produces 1 Feast and Fables Selection Kit :fragment: (100 required)
  • Sunhaven Palace:
    • :att_attacker: was increased from 16-24% to 27-35%
    • 30-35% :coins:...
Read more

14 Jun

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • In Space Age Titan, you needed to spend Unknown DNA to research the Unknown DNA Synthesizer and previous technologies. This has been adjusted to not require the special good anymore there. :forge_point:
  • We have made some improvements to the rewards in the Fellowship Event. More details tomorrow. :provisions:
  • Some Space Age Titan Quests had wrong conditions and/or texts. All known cases have been fixed now. If you notice anything still wrong with some Quests, please create a new bug report! :quests:
  • The stats for th...
Read more
Comment
    Juber on Forums - Thread - Direct
Here are the current stats for the new Great Buildings. If you don't know what an icon means, just hover over it on browser or tap and hold on mobile.
Spoiler: Saturn VI Gate PEGASUS X_SS_SpaceAgeTitan_Landmark2-5914257a4.png
The second gate, Saturn VI Gate PEGASUS, is named after the mythological winged horse that represents freedom and inspiration. This gate is constructed as a beacon of hope, encouraging humanity to break free from the limitations of their home system and explore the cosmos.

Street: :road:...
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13 Jun

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • No update today. :x:
Beta-App
  • No update today. :x:
 
Comment
    Juber on Forums - Thread - Direct
Spoiler: Jester's Stage W_SS_MultiAge_FELL23B1-69ca96007.png
  • 2x3 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    ...
    Time :tradecoin: :gems:
Read more
Comment
    Juber on Forums - Thread - Direct
Here are the current stats for the new Event buildings. If you don't know what an icon means, just hover over it on browser or tap and hold on mobile.
Spoiler: Summerhold Manor - Lv.9 W_SS_MultiAge_FELL23A9-c990d12c2.png
  • 4x4 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin:...
Read more
Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • Space Age Titan Synthesizers only required a 1 lane road. This was not intended and has been changed to a 2 lane road. :road_big:
  • Having the Silver or Golden Event Pass unlocked could prevent you from collecting rewards there. This has been fixed. :provisions:
  • Some players were not able to buy the Fellowship Pass(es). We have created a temporary fix for that now here on beta. :provisions:
  • Some tasks in the Fellowship Event had the wrong image and/or description. They will now display the c...
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11 Jun

Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • Various colony specific resources did not reset, when switching to Space Age Titan. They will now reset correctly. :population:
    This issue also caused some login issues. If you can't login because of a server error, please contact the support team!
  • In the Fellowship Event, The animation of collecting feast provisions was not in line with when you actually got them. The animation will now start a bit later, when you actually receive them. :provisions:
  • The "Uses left" text for limited buildings was truncated for some languages. That no longer happens. :residential:...
Read more
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

08 Jun

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • The "Requirements" Tab in the Great Building Construction window did display the wrong amount of Forge Points required. It will now show the right one. :gb:
Beta-App
  • No update today.
 
Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • It could happen, that no new story quest appear after the tutorial. This no longer happens! :quests:
  • Finishing the last encounter on a guild expedition level did led to a stuck arrow until you reloaded. This no longer happens! :ge:
  • The "Uses left" part of limited buildings did not fit into the box for some languages. We made it fit now! :residential:
  • Under specific circumstances, it was possible to attack a neighbor, while aid all was running for the neighborhood. You can't do this anymore! :negotiation:...
Read more