Fortnite: Creative

Fortnite: Creative Dev Tracker




29 Mar

Comment

Originally posted by FalconStrikeFilms

Is there any chance we’ll eventually see a “gravity trap/item?” That way we can control the gravity of only specific areas in the map?

Yes.

Comment

Originally posted by Sputeit

  1. Any plans to allow creators to edit ALL of their previously published maps. Even if that island has since been restored.
  2. I’ve recently submitted map that’s gaming “feature” happens to be a free for all battle. Am I limiting my chances of a feature without a more specific gaming element. (After the success of my mini map, Compact Combat, I assumed it was not a necessity until the recent submission guidelines)
  3. Can a map still be featured if it was published, has a code, but the island it was located on has since been restored/wiped.
  4. Any future plans for CREATOR STATS? (Most visited islands/ play time etc)
  5. Any plans for creators working together inevitably being compensated together?
  6. Building breaks ALL props. Is that be design or are there plans to change?
  1. No. Although our plan is to allow for a more flexible island creation system along with being able to publish the same island to the same code multiple times
  2. Feature maps we try to focus on games that players can play. They can be any type of game though, if it's fun to play with friends that's what matters.
  3. Yes
  4. Yes, details are still to be figured out. Having stats for creators is an awesome idea we're excited about.
  5. Yes we are working on a strategy to allow collaboration to be compensated together. It's a bunch of work that will take a bit of time.
  6. It's a design decision that was made for BR, we're currently thinking about reconsidering how that works for Creative. So thinking about this actively.
Comment

Originally posted by LXCKDXWNX

Will you add more Durr Burger presets?

Durr Burger and a few other Fortnite points of interest are in our backlog.

Comment

Originally posted by sirlootllamathe3rd

Will we ever get prefabs of past locations that are no longer in Battle Royale?

There's absolutely nothing that's off the table as far as new prefabs that could be added. I'm sure you'll see more prefabs for old favorite POIs in the future! We also are excited to introduce props and building tiles that allow for more expressive game styles in the future.

Comment

Originally posted by OcelotWolf

In as much or as little detail as you like, what’s the history of Creative? When was the idea first pitched and when did development start?

I love hearing how one idea or mode spawns another and seeing the concepts and idea that drive a game and extend its lifetime

Epic has always been thinking about Creative, in some form or fashion. In September of last year, a few people on the team got together and drafted some plans for the mode. We rallied around the idea, formed the team, and in 6 weeks put together the initial launch version of Creative Mode.

Hey everyone,

Welcome to today’s Fortnite Creative AMA, we’re super excited to get started! Let’s take a second to introduce who will be here today.

Today’s Devs

  • ZooKeeperZak - Creative Development Director
  • avgulotta - Producer
  • DarkVeil - Programming Lead

You’ve already given us a bunch of great questions so let’s dive into those before we get started.

Q: Will you ever add rift teleporters like the ones that were in wailing? u/Rogue_vader

A: ZooKeeperZak - Yes! Timing is tbd as our list tends to change based on many factors. The more creators like yourselves are excited about a new feature the more likely it is we'll do it sooner.

Q: Will there ever be t...

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Post
    /u/iFlak on Reddit - Thread - Direct

Curious about the fixes released in the v8.20.1 update?

Find all the details here: https://www.epicgames.com/fortnite/news/v8-20-1-resolved-issues

External link →
Post
    /u/iFlak on Reddit - Thread - Direct

We have deployed a new patch to fix some bugs and stability issues. The list of fixes will be available soon.

This update will not require downtime.

External link →

28 Mar

Post
    /u/iFlak on Reddit - Thread - Direct

We’re releasing a client update tomorrow, March 29th at 5AM ET(0900 UTC) that includes bug fixes and stability improvements. Additionally, We’ll be releasing a detailed list of all resolved issues shortly after the patch is released. There will be no downtime for this update.

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Comment
    /u/iFlak on Reddit - Thread - Direct

Thank you for the report, we're checking into it.

Comment

The bug for damage to vehicles and music sequencer has been fixed with a new server deploy this morning.

Comment

Devices like bounce pad, speed boost... not working in while in create is a bug will be fixed in 8.30. Sorry all.

Comment

Agreed it's crazy loud. At a minimum we'll get it decreased in volume, eventually we'll add the option. We'll add it to the bug list.

Comment

Originally posted by Oberon_TV

Hello you just broke the sequencers, it does more damage on vehicles.When an infinite loop is activated the restoration of the island does not put it to 0

Server fix for vehicle damage going in soon. Will take a look at the infinite loop bug.


27 Mar

Comment

We're checking on this. Wasn't an intended change.

Comment
    /u/iFlak on Reddit - Thread - Direct

Originally posted by RockmanOnesie

I MADE

A GAME

WITH ZOMBIES IN IIIIT!!!

What a great memory! <3

Comment
    /u/iFlak on Reddit - Thread - Direct

Originally posted by StickSteve

Now I can finish my map. I’m no where close to done so. I guess I can start my map

I know the feels.

Comment
    /u/iFlak on Reddit - Thread - Direct

We can't wait to see what you come up with! I keep almost finishing my sniper arena map and new stuff comes out. It's my perpetual project.

Comment
    /u/iFlak on Reddit - Thread - Direct

Just a reminder we're looking for ideas for tutorials.

If we were to work with the community to create tutorial videos, what topics would be most useful to you?