We’re investigating an issue where built-in emotes, emotes attached to certain Outfits only, do not play when in a Creative or UEFN experience. _________________________________________________________________________________
JIRA FORT-782079
We’re investigating an issue where built-in emotes, emotes attached to certain Outfits only, do not play when in a Creative or UEFN experience. _________________________________________________________________________________
JIRA FORT-782079
I can't open the link.
Thank you, I dropped an s! Fixed.
DESCRIPTION:
To resolve this issue, please delete the cache file found at :
%localappdata%\FortniteGame\Saved\FortniteGame_PCD3D_SM6.upipelinecache
Explore the new Verse Procedural Building example in the v32.00 update! This feature example showcases how complex systems can be written in Verse.
Drawing from the Re:Imagine London island https://create.fortnite.com/news/fortnite-s-re-imagine-london-bringing-london-to-life-in-uefn, this example includes Verse code snippets that demonstrate sophisticated procedural building systems, including Shape Grammar and Wave Function Collapse algorithms.
Learn more in the Procedural Building template documentation and start building your...
Read more External link →The maximum number of Analytics devices allowed on an island is increasing from 50 to 100. Additionally, a bug that caused inflated device counts in metrics has been resolved, so creators can expect accurate reporting moving forward.
External link →You can now fully translate the text in your Fortnite islands, making them accessible to players in all 14 of Fortnite’s supported languages. This means your content can easily appeal to a larger, global player base.
Learn more at https://create.fortnite.com/news/expand-your-fortnite-islands-reach-with-auto-localization
External link →Exciting changes are coming to Fortnite Creative with the introduction of the Chapter 5 Time of Day Manager (TODM)! This update brings enhanced lighting using Lumen and Nanite, giving new islands created in Creative a more realistic look. Plus, the new TODM will now match the UEFN version, bringing parity between Creative and UEFN lighting.
New islands will automatically use the new Chapter 5 TODM along with the Day Sequence device. For existing islands, you’ll need to opt in to switch to the new TODM. Note that opting in is a one-way conversion; once you’ve switched, there’s no reverting to the old TODM, so it’s important to back up your island beforehand. If you’re using Skydome devices, only their volume and location data will be retained during the process and will be converted to Day Sequence devices. To ensure a smooth transition, refer to the Day Sequence device documentation at ...
Read more External link →We made improvements in Discover to help more players find and connect with your islands:
- Dedicated Game Collections: Discover now features dedicated sections for popular game collections like LEGO®, Rocket Racing and Fall Guys, as well as for some of the most popular game genres. Players can now more easily explore islands in categories they love! Look out for more genres coming to this section in the future.
- Island Title Changes: Island titles now appear only when players hover, so a strong, eye-catching thumbnail that is representative of your island is more essential than ever to stand out.
Check out our thumbnail guidelines for tips: https://fn.gg/Thumbnail-Guidelines
Read more External link →We’re aware of an issue causing some UEFN projects to crash when opened. We are working on a solution and will provide an update once this has been resolved. If you’re experiencing this issue now, please try the following:
We’re aware that Infinite Magazine Ammo and Infinite Loaded Energy are being automatically enabled for islands that previously had Infinite Reserve Ammo set to on.
These settings will be turned off in 32.10 for islands that haven’t already been opened and saved in 32.00
You can manually correct these settings by updating the Infinite Magazine Ammo, Infinite Charges, and Infinite Loaded Energy settings in Island Settings, Team Settings and Inventory Device, and Class Designer Device.
We appreciate your patience as we resolve this issue.
We've re-enabled Creative and Rocket Racing on Nintendo Switch, and service stability has been restored on all platforms.
Creator portal is also back online, and creators should now be able to build and publish experiences. Thank you for your patience while we resolved these issues.
We are aware of and investigating an issue with Creator Portal, causing many features to be blocked or unavailable.
We will follow with an update as soon as we have one.
Welcome to the Fortnite Community Trello Board!
As we follow player feedback, known issues and important updates for Battle Royale, Creative, and Save the World will be listed here.
Select an issue to view more details, potential workarounds and the issue’s status in our development pipeline.
The Orbit Camera gets an update, and the Third Person Controls, Fixed Angle Camera, and Fixed Point Camera are now out of beta.
New weapons include the Mythic Kaboom Bow, while the NPC and Guard Spawner now feature new Melee weapons such as the Basic Sword and Shockwave Hammer.
Also, be sure to check out the Skilled Interaction and Conversation devices to add narrative and role-playing mechanics, bringing your islands to life.
Thank you to the community for continuing to report bugs and issues through the EDC Issues and Bug Reporting forum: https://forums.unrealengine.com/tags/c/general/issues-and-bug-reporting/172/fortnite
Here are a few community-reported issues fixed in thi...
Read more External link →General Top Issues
https://trello.com/c/LU2L4hNJ/2557-jam-tracks-do-not-adjust-volume-with-music-volume-setting
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LEGO Fortnite Top Issues
https://trello.com/c/fqQ8wI9H/2562-item-icons-display-a-placeholder-icon
https://trello.com/c/z2hKqEeG/2559-certain-animals-do-not-unlock-in-the-codex
https://trello.com/c/wWq7hoNz/2540-backpack-may-get-stuck-in-terra...
Read moreDESCRIPTION
We’re aware of an issue where Jam Tracks as Lobby Music do not adjust their volume with the ‘Music’ audio setting. _________________________________________________________________________________ JIRA
FORT-804560
Looks like we've got some kinks to work out when it comes to using UEFN offline. We’ll get this sorted for future downtime, thank you for your patience!
Starting with v31.40, it’s now easier to stay productive during Fortnite downtime. While some features may be temporarily disabled, you’re now able to work on your island offline in UEFN. You can expect the editor to support continued project editing during maintenance. Although testing capabilities will be unavailable during downtime, they will resume once Fortnite servers are back online, so you can continue your progress during server maintenance.
Please note that occasional downtime across all products, including UEFN, may still be required for backend upgrades or other essential maintenance.
External link →Hey there, this is was just old fashioned human error on our part. You should have received the correct confirmation email shortly after. If you didn't, please let us know. Sorry about the mix up!
Creators have had access to the Fab library right inside Unreal Editor for Fortnite (UEFN) since last year. As of October 22, https://www.fab.com/ is live for all creators. Fab is a one-stop marketplace where users can discover, buy, sell, and share digital assets, supporting all types of creators with content for use across Unreal Engine, Unity 3D and UEFN.
We’re currently in the process of updating and refreshing the Megascans catalog available through UEFN with better, higher-quality versions of many of the assets – these updates should be completed in the coming weeks. As a reminder, Megascans c...
Read more External link →