Fortnite: Creative

Fortnite: Creative Dev Tracker




31 Aug

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We are aware that players may be unable to use some party services as we continue to investigate issues.

Hello, all!

The login issues players were experiencing today have been resolved.

We will continue to monitor success rates.

Thank you.

External link →

We are aware that some players are currently experiencing issues when attempting to log in. We are investigating this and working to resolve it as soon as possible.

We’ll provide more information as it becomes available.

External link →

29 Aug

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We're working towards not allowing pickaxe damage while in the lobby. We consider this a bug

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    /u/iFlak on Reddit - Thread - Direct

Originally posted by StellarLime911

Nvm I can, just confirmed it still happens

Thank you, I'll get this reported.

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    /u/iFlak on Reddit - Thread - Direct

Is this still happening after the patch today?

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    /u/iFlak on Reddit - Thread - Direct

Is it still happening today after the patch?

Hello everyone,

We released a small patch today to improve stability on several platforms and fix some Creative issues. This patch will require a download. See the list of the fixes below:

  • Unmanned vehicles will again trigger damage traps.
  • A large shadow no longer appears while in fly mode.
  • Certain settings on devices were not being respected in featured portals. This included Trigger visibility, Barrier color choice, and other devices that included setting options for gameplay only.
  • The Music sequencer will play for both the client and server.
  • Vehicles will spawn on game start instead of in the warm-up portion.

Players may be kicked while trying to join Creative Islands initially after the patch. This issue should resolve as we rollout new servers.

External link →

28 Aug

We're aware of an issue where players are being kicked after joining islands. We'll provide updates when we can.

Update:

This issue has been resolved! In order to fix it, we’ve had to temporarily disable the following changes in Creative Mode only:

  • A 0.15 second delay is applied before another structure can be placed where one was just destroyed.
  • If players attempt to place a wall at the same time and place, a random roll will determine whose piece is placed.

We’re working to get these changes back to Creative Mode as soon as possible.

Update 2:

The changes above have returned to Creative Mode!

External link →

27 Aug

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Thank you everyone! Would love to answer more of the questions. Hopefully the answers are useful

Quick note on the bugs currently in 10.20

The lighting bug that got introduced today we are currently working on a fix. Along with the new sequencer bug not activating on game start or triggering triggers. And barriers not having the correct color. All are high priority. Not sure when we will have them fixed.

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Originally posted by ACR-Spellcaster

Will you add the guided missile to creative?

there are too many bugs currently with the guided missile launcher in creative. We could talk about making a whole new one. Please up vote if you guys want a new guided missile launcher.

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Originally posted by MushyBob45

Are you planning to add editable vending machines to the creative inventory?

Thanks I love you guys :)

Yes, they are getting tested right now. Hopefully out in the next major release.

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Originally posted by CN_Playz

Is there any chance you guys can add a Weapon Modifier so we can modify damage etc. For our Deathmatch Maps and Gamemodes?

Yes is on the list.

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Originally posted by IMiketsYT_

Will you add another weapon in creative that won't be in battle royale like the flashlight pistol?

Yes we are going to add more weapons that won't be in Battle Royale

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Originally posted by BrayanSummers

Will you guys add more memory with time?

We are improving the memory tools which should provide more memory. At some point though there is only a limited amount of memory that can be supported. Welcome to game development :).

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Originally posted by wckalil

Have y'all thought about the ability to assign certain weapons/health to certain players on the same team, so we can make game modes where there are classes sort of like overwatch

Yes, supporting classes is work currently in development.

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Originally posted by Dylan-Bostic

Can we get STW weapons in Creative

We are going to bring some STW weapons to Creative. These will only have Battle Royale properties though.

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Originally posted by FalconStrikeFilms

For the music sequencer, could we please get an option to change its direction to up/down?

I'll add up/down music sequencer to the list

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Originally posted by duskyxlops

Will we be able to select an individual prop from a gallery without having to throw an entire gallery down and have to delete every unneeded thing?

Content Browser is currently being worked on. Taking a while to get all the functionality that's needed.

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Originally posted by Lehvah

Also weapon creator

A weapon creator would be awesome. We are thinking about that.

Answered the other question on a different thread.