Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




13 Jun

Post

Hi, everyone.

Due to an issue with the Horde Rush LTM, we've temporarily swapped it with One Shot Duos. We're working to bring back Horde Rush as soon as possible.

UPDATE:

We're continuing to investigate issues with the Horde Rush LTM. We'll update you tomorrow with more information, and the Challenges will be adjusted to compensate.

UPDATE 2:

The Horde Rush LTM is back and the Challenges will be extended for 48 hours.

Drop in and stop the invasion!

External link →
Post

Hi, everyone.

Due to an issue with the Horde Rush LTM, we've temporarily swapped it with One Shot Duos. We're working to bring back Horde Rush as soon as possible.

UPDATE:

We're continuing to investigate issues with the Horde Rush LTM. We'll update you tomorrow with more information, and the Challenges will be adjusted to compensate.

UPDATE 2:

The Horde Rush LTM is back and the Challenges will be extended for 48 hours.

Drop in and stop the invasion!

External link →
Comment

Thanks for the report, having some folks look into this.


12 Jun

Comment

Originally posted by __Soda__

What about the future, will this same shit happen every week or are you guys planning to change something?

We stated this before that we are working with Apple when it comes to Fortnite mobile. This includes optimization, patches, and other work that the team is doing.

Comment

Originally posted by FistsYT

Probably for pc .

Almost all BR fixes also affect mobile. This may not be the case the other way around as a BR mobile issue may not be found on other platforms.

Comment

Update 2: We’ve resolved the issues preventing players on iOS from being able to download and login to the v9.21 update.

Comment

Originally posted by NoahW23

You said yesterday that v9.21 would contain minor bug fixes, yet nothing was said in the patch notes. Were there any under the hood fixes/improvements made that were not in the patch notes?

Edited to include bugs that patch notes listed:

We have a lot of fixes that go into the game that may not be something a player would notice. Normally these type of issues do not get put into the patch notes since players would not understand exactly what was fixed. We do have two bug fixes that went in

Bug Fixes Audio was sounding muffled due to a filter optimization issue.

Bug Fixes Text placed on Billboards prior to the v9.20 release will no longer be misaligned.

Comment

Originally posted by Whats-Sugondese

Why is epic ok with having separate loot pools for team rumble and solos, but not for arena?

Not my area of expertise (I work on LTMs and the map) so don't quote me on this, but I believe the competitive team is in favor of Arena & Squads having the same loot so the modes feel as similar as possible. There's a lot of crossover between Squads players & Arena players, so the more unified those playlists are, the more valid playing in either place will be practice-wise.

Update: We've passed certification with Apple but iOS players will still need to wait until the v9.21 client update is available on the App Store before they're able to log in. 

We'll provide a final update once it's available to download. Thank you for your patience.

Update 2: We’ve resolved the issues preventing players on iOS from being able to download and login to the v9.21 update.

External link →
Comment

Originally posted by _shabadoo_

Are they any plans to improve the sound? Or are you guys actively working on improving it? It’s been weeks and it’s honestly terrible, it started when you first changed it at the beginning of season 7 I believe it was. Please give us some kind of update on this.

I am not aware of any plans to update the Bow. I'm sure the items guys will post something if they decide to change the weapon.

Comment

Update: We've resolved this issue and players who own this pack will now see it available in their Locker on all platforms.

Thanks for the post and details! We've identified that this is indeed an issue and we're working towards resolving it.

Comment

Originally posted by spid3r24

I love how you can deploy hotfixes to do shit like this and not whenever they are actually needed,for example,when there is a GAME BREAKING bug and u wait until next update....like wtf!?

Bugs usually require code changes to fix, which in turn require new builds. Hotfixes are data changes that can be done on the fly.

Comment

Originally posted by Denniisss

Team Rumble has a seperate lootpool but Arena hasn't?? Thought you want to keep the core game the same?

All LTMs have their own loot pools and are set up differently from Solo/Duo/Squad/Arena. In fact in many of the modes, the only thing that makes them unique is loot & storm timing differences.

Comment

Originally posted by -BINK2014-

Seems so late to release an urgent hotfix to vary the move pool between modes. It was relatively rare after adjustments awhile ago.

The 100HP wouldn't have been too much of an issue if Siphon was at least in there, players just respawn with 100 and 100, or the damage was nerfed to 99 for Rumble.

The 100HP wouldn't have been too much of an issue if Siphon was at least in there

This is true. The problem with siphon is that it only benefits the players who are able to get elims... "the rich get richer". We want TR to be an experience that's fun for all player types, so we are trying to avoid adding things to the mode that only benefits the better players. There's a good chance that we will run a separate version of Rumble that includes siphon, and see how heavily it is played. If people love it, it would become a part of the rotation.

Comment

Originally posted by captainbirdfeathers

Omg thank you. The boom bow and rpg are the weapons people use when they're getting beat or just angry. Suiciding with the rpg is something I don't understand.

Yeah, we reduced the rocket launcher spawn rate a few weeks ago. I'm still a bit on the fence as to whether or not it should be pulled from the mode completely.

Comment

Originally posted by HecticRhombus66

Bruh literally an hour ago there was a dude in team rumble with one

I believe the original hotfix missed the vending machines. Should be all good now though.

Comment

Originally posted by Use_Code_Eagle3ye

Why would you remove a weapon that was made for casuals from the casual mode but leave it in competitive instead of doing the opposite or even just balancing it

There were a couple reasons to pull it from Rumble. The first one you already touched upon - many of our newer/less skilled players play exclusively in TR, and while the BB is easy to use, it's very difficult to defend against (especially for new players). The second reason is TR is a super chaotic mode which was allowing BB snipers to hide for long periods of time and rack up kills without their targets being able to figure out where the attack came from. Lastly, it was just becoming "too meta" for the mode. Those who have a bow would succeed, those who couldn't find one wouldn't have a much tougher time. Hopefully that all makes sense - let me know if you have any other questions about this or if there are other loot issues in the other LTMs. Thanks guys!

--Dusty the LTM dude

Comment

Originally posted by rjt05221981

I'm not 12 and love it.

To answer your question, based on pure speculation, they have access to data reflecting how many active players there are at any given time, at any given moment.

Safe bet that they compared the data.

Yeah we look at various metrics such as # of matches per day per player, # of players in the mode on a given day of the week compared to the other modes, etc. Team Rumble is statistically our most popular large team mode by a pretty wide margin. Any guesses as to which small-team LTM is the most popular?

Post

Update: maintenance is now complete! Players on iOS devices will be unable to login until the client update for patch v9.21 becomes available on iOS.

Check your corners.

Downtime for the v9.21 update has begun. Find out everything new in the patch notes here: https://www.epicgames.com/fortnite/patch-notes/v9-21

External link →
Post

Update: maintenance is now complete! Players on iOS devices will be unable to login until the client update for patch v9.21 becomes available on iOS.

Check your corners.

Downtime for the v9.21 update has begun. Find out everything new in the patch notes here: https://www.epicgames.com/fortnite/patch-notes/v9-21

External link →