Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




01 Aug

Comment

Originally posted by fixerdj

The quick bar now overlaps any button on top of it I have my combat button on it and now I can’t press it

I need a video example, I just moved my quickbar over some items and had no issues selecting anything.

Comment

Originally posted by Karam2468

Am currently making a megathread of pretty much every suggestion ever uttered (mobile specific) that goes into detail about it and has video representations and links to others explaining it in detail too. I have, proper suggestions, not just add 60fps because I know you guys are trying your hardest to bring the best performance you can. Hopefult it will help the dev team a lot.

Feedback and suggestions are always welcome. I always pass the info over to the team to look at and see what can/cant be done and what takes priority in getting adjusted.

Comment

Originally posted by Karam2468

Agreeeddddddd

Even if its a setting that is a choice, it still requires a good amount of work. This is something that is currently not a high priority to work on. We have other features we are working on that we feel will have more of an impact on our players.

Comment

Originally posted by SRKFRIES

Use sneddy 60 FPS mod

Please dont use mods, no one wants to ban players but if found out using such a mod you will get banned.

Comment

Originally posted by iOnlyReadPussy

Consider making aim acceleration an option too please! :)

Aim acceleration is a setting that players think they want to turn off. I have spoken with the dev team about this and the reality is that this feature as is close to a must have in the game as any. This is due to the way aiming works.

The biggest issue with turning aim acceleration off is that fine tune aiming would suffer based on how aiming is currently configured. So while it may seem to a benefit because PC players can turn off this via a windows setting, they also have much more control with DPI changes. Players who turn it off on mobile would suffer in more situations then they would benefit from. We have to think about the entire mobile player base and not just those who are on reddit when it comes to making a change such as this.

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Comment

Originally posted by Miniminimimimi

It's a department!

No, he does some other things here and there ;)

Comment

All things potentially being worked on!

Comment

We are aware of this pink artifacting issue. We have a trello card up and this is being looked at as it affects all devices.

Comment

Originally posted by kumblast3r

Game crashes legit every time dropping in, on iPhone 8 at new low settings. Great.

The team is looking at all crashes for all platforms at this time. If a new patch is required we will get this out to everyone as soon as we can.

Comment

Originally posted by JordanRBX

•Graphics capped at low when my device (IPhone 8) can go to high •Started happening today •picture of settings

This was intended for the patch. We included a line about it in the patch notes. iPhone 8s were having a difficult time with stability, specifically OOM ( out of memory) crashes. Just like with the iPhone 7s graphic settings change we had to bring the 8 down for stability reasons.

If we can bring them back to med we will definitely do so.

Post

Updated 8/4/2019: We’ve released a non-forced PC/Mac client update to resolve the recent hitching/stuttering issues.

Please be sure to manually update if you have not already and are still experiencing these issues on PC/Mac.

We're aware of some players experiencing an increased level of hitching/stuttering while in-game. We are investigating this and will provide status updates once we have more information.

External link →
Comment

Originally posted by zapiltar

And dailies are gone requiring breakpoint owners to buy the battlepass to get our vbucks

Limited Time Missions are the replacement for Dailies and they'll release at 9 AM ET, they will count for all past Challenges requiring dailies and will not require the Battle Pass.

Comment

We're going to be updating the Patch Notes but this was a change made in order to reduce Out of Memory related crashes.