Guild Wars 2

Guild Wars 2 Dev Tracker




01 Apr


27 Mar

Comment

Originally posted by soapmaqintosh

If you can recall at all what was the number of CE's signed in the end post and pre-launch? I have 2 of them looking to acquire my 3rd. One of them has less signatures (I've owned this for about 11 years) and the other just recently acquired (with more signatures and I believe it could be a pre-launch?). Not sure.

https://preview.redd.it/bxou3vkbtxqe1.jpeg?width=4032&format=pjpg&auto=webp&s=5b8a40e44aff9c01963b4c8a73f79fb22d016195

I'm not sure I could make a good guess as to the number, sorry.


26 Mar

Comment
    /u/Roile on Reddit - Thread - Direct

Originally posted by k-royalty

Does this only apply to WvW tracks or PvP reward tracks too? The patch notes only make it seem like WvW but just curious.

PvP tracks all received the same update, with the exception of the WvW exclusive tracks of course!


25 Mar

Comment
    /u/Roile on Reddit - Thread - Direct

Originally posted by therealspleenmaster

WvW and PvP reward track updates - how will this affect availability of mystic clovers?

It shouldn't affect it at all - all of the 'old' rewards that were available before can be found in the 'new' reward tracks, so any place you had clovers before, you should have clovers now. In fact, there are also now clovers in the condensed dungeon reward track, so if anything, there should be more clovers than before!

Cheers :D


22 Mar

Comment

Originally posted by The_Void_Demon

Were you re-assigned back to gw2 because its development was going more slowly than expected? (2 month delay for the next expansion for example)

No, the two things are unrelated. I asked to come back to GW2 at the end of last year...I was really struggling to learn Unreal well enough to be productive, and I started teaching night classes in Narrative Design at Digipen, so I needed something more familiar and comfortable in my day job.

Comment
    /u/Roile on Reddit - Thread - Direct

Originally posted by No-Requirement826

Roy, git gud and stop eating berserker primal bursts.

I can only click the little yellow bar over my health pool so fast :/


18 Mar

Comment

Appreciate the critique. Thanks for taking the time to share your thoughts.


15 Mar

Comment

Originally posted by PMagicUK

marking the first time we brought live orchestral music to the game.

Isn't the original score by Jeremy Soule live orchestral music though? Or are you using a different definition here?

I love all the soundtracks as a big fan of orchestral music (Not to be confused with classical) and I know Jeremy was among the first to use an orchestra in video games with Total Annihilation.

None of the music in GW1 or GW2 until Living World Season 2 was live. However, it's some of the best sounding virtual instrument production I've ever heard, even to this day. Extremely convincing.

Comment

Hi folks. You may be wondering why this random track from Living World Season 2 just appeared on the official GW2 YouTube channel, and it's because today we launched the complete orchestral score book of the entire LWS2 soundtrack!

https://materia.store/products/guild-wars-2-living-world-season-2-score-book-physical

I've always been extremely proud of this batch of mu...

Read more

12 Mar

Comment

Originally posted by SuperFohd

Matthew Medina has a series called Design Deconstructed where he talked about content he created for GW2 to serve as a portfolio after he got layed off. 

Back in the day I commented about what the purpose was of this random confused cow was in the Labyrinthine Cliffs and this was his reply:

@MatthewMedina 5 years ago AH, the good old confused cow! So it actually served two purposes. It began when the art director was giving the team feedback, and asked if I could place a piece of content up there to reward/encourage players to explore up that way, since they were able to reach that plateau on their mounts. And I thought a bit about what I could put up there, and I talked with Connor Fallon, one of the living world designers and together we brainstormed up the idea of seeding a tease of the upcoming Living World episodes (wherein Kralkatorrik was in the mists, and opening portals into Tyria). We worked up this story of a cow that had wandered into one of these portal...

Read more

Shh, the return of Bessie may or may not be construed as evidence that I'm back working on GW2. 🙂‍↕️


10 Mar

Comment
    /u/Roile on Reddit - Thread - Direct

I'm really hoping for a return to Marcus personally


03 Mar


13 Feb

Comment

Originally posted by Individual-Light-784

I just crafted it after playing the game for over 1000 hours over the past 3 years.

I don't have that much time on my hand so I was really nervous about spending all of my resources on one legendary. I knew I wanted to do it, but it was hard to decide which one. I didn't want to regret it.

So when I finally did, it was kind of a leap of faith.

But then I looked at it on my character I was blown away. What great work you did. The details are breathtaking. It's honestly "too good" in a way. It killed my interest for almost all other skins, and now every character that can hold a greatsword needs all their armor fitted to Exordium to match the style :D.

Again, thank you for this. I really appreciate your hard work. It's made for a really memorable moment. I even called my wife down from upstairs to witness its creation. We awed at it for 20 minutes straight :).

Woo! Grats!!! I'm so glad you ended up loving it! 💕


25 Jan

Comment

Originally posted by Excellent-News-9779

Has the fix already aired? I just spent a lotta gems on keys to get the hood and it's looking terribly glitched on charr's faces

https://preview.redd.it/hm3b9af3eyee1.png?width=1920&format=png&auto=webp&s=0cbcfbee6402a1b303274e6f751cd8e6b573f06f

That's a fun new issue separate from the other one. Yaaaaay. On it though.


22 Jan

Comment

Great use of armor and dyes! Happy to see someone enjoying these weapons! ❤️


15 Jan

Comment

Originally posted by patisseriestarlight

Hello there! As someone who plays a male Sylvari and loves long, flowing hair, I adore the hair included with the hood! Thank you so much for your hard work!! I pretty much immediately caved and went to get it.

(Also, not sure if this was you or a different person on the team, but the hair having two dye channels is fantastic - especially useful for my Sylvari, for the base color to be closer to his skin color and the accent to be another color. The gradient on the wig is really nice!)

I'd love to see this wig converted into a proper hair for all genders at some point, though that may be a pipe dream. One day my Sylvari will have lovely, flowing locks... but 'til then, thank you again for the hood :)

The two dye channels was indeed me. It was a choice partially driven by wanting to allow for that very thing for sylvari!


14 Jan

Comment

Originally posted by Standard_Thought24

the design is A+, as a dude who had long hair in my teens I love it. wish I could still grow my hair like that.

cool to hear from the designers. the cosmetics designs are easily some of if not the best in the industry. hard to switch to other games and miss GW2s skins/cosmetics.

Long hair on dudes is so underrated. At least you can still have long hair in game! Really glad you like it, thank you!

Comment

Originally posted by [deleted]

[deleted]

There aren't gendered versions. They all have long hair. Long hair is not inherently feminine.

Comment

Originally posted by Schyloe

With all the amazing stuff you've made for us and the game including this?? Take your time girlfriend ❤️

Aww thank you so much! 💕

Comment

Originally posted by Homaged

Wow very cool to hear it straight from the person who designed it. Thanks for the work you do for the game we all love.

My personal nitpick wasn't with the human part of human female, but the female part. I do kinda miss when there were more masculine versions of cosmetics for male characters. Although I do understand that means more hours in autodesk for you.

Just my personal taste from a guy who has no idea what he's talking about. All the best to you.

Thanks! The goal was not to make it feminine, just to have long hair coming out of a hood.