Guild Wars 2

Guild Wars 2 Dev Tracker




08 Mar


07 Mar

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We had a big debate internally about if it was too obvious. Only after the first round of playtests were we sure it wasn't haha


06 Mar


05 Mar

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Originally posted by PyroJemmy

I groaned when the void was introduced because it looked like an excuse to reuse older enemies in the last half of the story, but the story helped justify it and the final fight made it all worthwhile. Getting to fight Primordus, Jormag and most of all Zhaitan felt so satisfying. It went on a long time, but it was a fitting climax for the story that started nearly ten years ago. Great job, ANet.

Connor, you are not forgiven.

:) … ),:

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Really glad people are enjoying this fight. Ben Arnold was the main implementer behind it, I helped out a little here and there.

Was quite a conversation, figuring out how to execute the “final encounter” of the Dragon saga. We’re all pretty proud of how it turned out.

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Originally posted by ikbennieuwopreddit

Fighting all the dragons in a row was amazing. But the very final form where the dragons were somehow back again, that ruined it a bit.

Oh boy! This comment caused me to realize a line during that final phase isn’t firing on live, so thank you for that ;)

(Tl;Dr: it’s all one entity, just shifting forms)

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There are a lot of fun quest step texts we got in this time, but this is one of my favorites


04 Mar

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Originally posted by BAR0N_AL0HA

I thought the goal was for strikes to be more accessible than raids and the CMs would substitute for raids. Has that now changed? Because the impressions in this thread seem to indicate they may be more difficult than originally intended, if they are being compared to raids/wing 8.

That remains the goal - and this is the reason we did not include hard enrage timers in these Normal Mode Strike Missions. Allowing groups to learn the mechanics and power through regardless of their damage output increases the accessibility to a much wider audience compared to raids.

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He's just a boisterous lad. His vocal chords are used to communicating through water so it's gonna carry a lot further without all that liquid resistance.

But for real though, I'm looking into it. Thank you for calling that out!

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Seeing this support for the content fills my heart with joy. Y'all are in for a treat with the CMs. Thanks for playing and giving your candid feedback.