Heroes of the Storm

Heroes of the Storm Dev Tracker




06 May

Heroes of the Storm has just been updated with Hero balance changes! Read on for details.


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01 May

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    BlizzKGu on Forums - Thread - Direct

Hi Teo!

Thanks for your notes! I can give you some insight into some of your points.

The reason why AI ignore Deathwing fire breath is because we made a conscious decision for them to ignore it. Otherwise, AI agents would be constantly running away from Deathwing. This is due to our pathing system. It isn’t sophisticated enough to navigate around dangerous areas like how a human player would. Unfortunately, “fixing” pathfinding is not a t...

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30 Apr


28 Apr

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Hey there gekko513,

You might want to try our Mac Support forums instead of Bug Report. Support over there would be better equipped to look into an OS level crash and work with you to identify what is happening.

Thanks!


27 Apr


22 Apr

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Hey there Murkynamic,

Both of those issues could have so many different things happening that I would need to see a replay of this happening. If you still have some Replays where you see this occur send them along following the Bug Attachment Guidelines. If you don’t have any, just keep an eye out and if you see it happen again, please pass the replay along.

There is not enough information here to help me investigate what you are seeing.

Thanks for the help!

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Hey OrangeJuice!

My preliminary poking into this ability is not seeing Tassadar being revealed by dealing or taking damage which is consistent with how Unrevealable works.

If I had to guess, the ability is accidentally being cancelled due to missing protection for that. I’ll continue to investigate!

Thanks for the report!


16 Apr

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Hey there Lulliduf,

I’ll need to actually see the replay so I can dig into why this might have happened. If you can, would you be able to email that replay along using the Bug Attachment Guidelines

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Hey Kolcrabe,

Let’s try something first. In the upper right-hand corner of the profile page, make sure you have everything selected in the Game Types drop-down and that you are set to Lifetime.

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Hey Mangoreaper!

Of those 63 games played, did you win 50? Season Rewards require the completion of the Seasonal Quest Line of winning 50 games.


15 Apr

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Hey NovaBot,

We are aware of this issue and looking into it now, thank you for the report!

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Hey there HTown,

You are correct that new behavior will have disconnected players have the AI move the Hero back to base.

In regards to the Deathwing issue, I’ll look into this, thanks for the report!

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I think that can be very good feedback, however, since this forum is for Bug reports, and there are no bugs here, I’m going to close this thread.

However, I’d encourage you to take this feedback over to the General Discussion forum where we keep an eye out for feedback!

Thanks!
Huginncord

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Hey MurkyOrFeed!

I’ll take a look into this now! Thanks :smiley:

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Just for clarity!

I will still be looking into this, never hurts to investigate haha.

That said, it could be a great help to send along a replay if possible just to make debugging any issues much easier. You can follow the steps in the pinned topic Bug Attachment Guidelines

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This is correct!

Disconnected players replaced with AI will sit in the base unless otherwise pinged to follow. This is new as of the recent patch.

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Hey Deathrevived,

As of the latest patch, the Call for Help nexus anomaly will cause turrets, forts, and keeps to attack you if you damage enemy Heroes under them, this also happens if you summons deal damage too!


14 Apr

You're minding your business beneath a friendly Tower when an enemy Hero attacks. Instead of helping, though, your Tower keeps attacking minions!

“Personally, I’ve never really felt safe under my own towers,” says Kevin Gu, a developer on the Heroes team. “Which is strange, considering there are literally cannons right next to you!”

It's not a good feeling being a friendly structure’s second or third priority when it’s your first. That’s why the second Nexus Anomaly, A Call for Help, is hitting the live servers with changes that make both Towers and Cores more reliable teammates, featuring unique abilities that make them defensive forces to be reckoned with.

Experience Globes, our first Nexus Anomaly, went so well that the team is keeping it in the game permanently; the same is possible for A Call for Help, though it’s also possible that these changes will only last a Season. A full breakdown of the changes may be found ...

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