Hunt: Showdown

Hunt: Showdown Dev Tracker




02 Oct


01 Oct


30 Sep

Comment

Originally posted by DinoAri

Gotta keep /u/beedyboyofficial (our Social Media Manager) on his toes! :p

I need this trait right now

Post
    Cry_Ari on Steam Forums - Thread - Direct
Hunters,

As we progress through the development of the game, we will be performing a number of testing phases aimed at testing/refining the content and updates we want to bring to Hunt: Showdown in the future. This means that prior to us releasing new content (either hotfixes, content patches, or performance updates) we will run a test phase to verify that this update will have the intended results.

Through each of these phases, we will create a specific sub forum dedicated to that phase (like this sub forum for example) where you can provide us with your feedback and bug reports from your time in-game. We would ask that if you create topics in this section, please ensure it is ONLY about the current test phase. If you wish to discuss future improvements, or ideas relating to possible content then we would ask that you stick with the standard Hunt forums here: ... Read more

29 Sep

Post


Hunters,

The notes for Update 1.10 can be found below.

Please note, the known issues list will be provided once the update reaches the live servers.




New Consumable: Stalker Beetle
The Stalker Beetle is a new flying β€œcharacter,” controlled by a Player in first person view. It is spawned and activated as a consumable. It adds reconnaissance capabilities to the arsenal. The Stalker Beetle is unlocked at Bloodline Rank 15 and costs $45.

Activation
  • The Stalker Beetle is activated by throwing them anywhere similar to a dynamite stick or a decoy
  • Throwing the Beetle starts a transition into its own camera view
  • While the Beetle is alive, the controlling ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Sep


27 Sep