Original Post — Direct link
Great first day launch. No server issues that I saw and only a little bit of lag here and there. Well done Ubisoft Montreal !!

Suggestions:

1) On launch with your pods, is there a way to show when the pod will "collapse" (with a timer or altitude) to give a better indication when to drop.

2) When the pod collapses, give the char a more perpetual motion than a straight drop down.

3) Shorten delay after death when char does he emote to show what place you are in

4) Provide more to-do in the pre-game lobby. After you have jumped on those platforms a few hundred times, it would be nice to have something else to do

5) No one shot kill sniper

Thanks
almost 4 years ago - UbiMorning - Direct link
On launch with your pods, is there a way to show when the pod will "collapse" (with a timer or altitude) to give a better indication when to drop.
There is an exclamation marker and a noise that plays right before your pod is about to open up.

When the pod collapses, give the char a more perpetual motion than a straight drop down.
Can you give an example of what you'd like? You can currently jump to interupt the fall slightly.

Shorten delay after death when char does he emote to show what place you are in
Thanks for the feedback!

Provide more to-do in the pre-game lobby. After you have jumped on those platforms a few hundred times, it would be nice to have something else to do
What other kind of options would you like to see?

No one shot kill sniper
How would you nerft the Protocol in particular? I've seen some players recommend for it to not be hitscan at the very least.

also on the pods, can get a bit confusing trying to figure out where your teammates are pinging to land, few rounds nothing was showing up
If this is still happening, can you provide a clip?