I find this game addicting, it's so fast pace and I feel like I'm always in the action it's hard to go back to over games. I enjoy the abilities, guns, movements, but there is obviously a lot of things I think that could be improved.
Mines - These items seem to be super good in close combat, too good. I don't mind the concept of tracker mines but I think these are almost too strong. The mines seem to follow you forever, they have a lot of health, and they do a considerable amount of damage. I think one of these things need to change. It's hard to get away from them, and if you're low health it's like you don't even have a chance to shoot them because if you stop moving it will get you. I think lessen the amount of damage it needs to break it, give it a range on the tracking it has, or lower the damage it does overall.
Reloading - Sometimes it feels like a struggle to get my gun to reload, when I click R it should just happen, i don't get why sometimes there's such a big delay.
[B]ADS[/B - I'm not really sure of the circumstances for this. but sometimes i'll be holding to ADS and it just doesn't happen, this doesn't feel good and can be confusing, if I'm holding RMB it should be ADSing.
Collision - Even if you don't fix anything, please change collision on teammates. There is not a worse feeling than trying to move backwards only to know your teammate is caught on you so neither of you can move, there shouldn't be proper collision on your own teammates that's just something I can't get behind in a fast paced game like this it can really break the action. Hyper Scape, a game in a game, doesn't need collision.
Reveal - I think reveal is good, but the way it brightens your screen is quite off-putting, I think this should be changed so it doesn't blind the player us much.
Crown End Game - While I dislike Crown as a whole I know there's no way it'll be gone so I have some improvements that could be made. One game I had some smart people ran into the closed sectors, they had heals and another item which meant they couldn't die, they were so far away and behind cover no one could see them, none of us had the items to be able to follow them along with being shot at by all the others.
If the crown leaves the open sector, they should be penalized in some way. I think after like 5 seconds or something it resets the crown. To stop an impossible cat and mouse game.
- Mines
- Reloading
- ADS
- Collision
- Reveal
- Crown End Game
Mines - These items seem to be super good in close combat, too good. I don't mind the concept of tracker mines but I think these are almost too strong. The mines seem to follow you forever, they have a lot of health, and they do a considerable amount of damage. I think one of these things need to change. It's hard to get away from them, and if you're low health it's like you don't even have a chance to shoot them because if you stop moving it will get you. I think lessen the amount of damage it needs to break it, give it a range on the tracking it has, or lower the damage it does overall.
Reloading - Sometimes it feels like a struggle to get my gun to reload, when I click R it should just happen, i don't get why sometimes there's such a big delay.
[B]ADS[/B - I'm not really sure of the circumstances for this. but sometimes i'll be holding to ADS and it just doesn't happen, this doesn't feel good and can be confusing, if I'm holding RMB it should be ADSing.
Collision - Even if you don't fix anything, please change collision on teammates. There is not a worse feeling than trying to move backwards only to know your teammate is caught on you so neither of you can move, there shouldn't be proper collision on your own teammates that's just something I can't get behind in a fast paced game like this it can really break the action. Hyper Scape, a game in a game, doesn't need collision.
Reveal - I think reveal is good, but the way it brightens your screen is quite off-putting, I think this should be changed so it doesn't blind the player us much.
Crown End Game - While I dislike Crown as a whole I know there's no way it'll be gone so I have some improvements that could be made. One game I had some smart people ran into the closed sectors, they had heals and another item which meant they couldn't die, they were so far away and behind cover no one could see them, none of us had the items to be able to follow them along with being shot at by all the others.
If the crown leaves the open sector, they should be penalized in some way. I think after like 5 seconds or something it resets the crown. To stop an impossible cat and mouse game.