Alright, after playing tons of solos and dying plentiful times.
There are some weapons that I feel should need some adjustments;
Let's start with the elephant in the room
-Protocol V
For a rifle that hits incredibly hard, it should be projectile-based.
Anyone can tap anything within its line of sight, no matter what distance they're at.
If it remains hitscan, it should have some damage drop-off, but keep headshot damage as the same.
-Harpy
It hits pretty hard at its rate of fire.
Feels like a better Ripper compared.
Give it increased recoil on hipfire and ADS.
Or decrease its damage by 2.
-Skybreaker
Underwhelming at first, but in the right hands, it's pretty lethal when used correctly.
Everyone dies, including myself, to the Sky + Harpy combo.
My suggestion?
Decrease max distance damage down to 52 and decrease its explosion radius by a bit.
-D-Tap
It's a neutered smart pistol.
Decrease damage down to 5 on max upgrade and slightly tone down hipfire range.
-Mammoth
I don't know why I keep grabbing this shotgun despite its inconsistency.
It has some tight hipfire accuracy, but my suggestion is to make that widen that just by a bit.
I think that's pretty much all I have for feedback on these weapons in particular.
Iunno what do you guys think?
Oh dang, just realized this should be in the OBT Feedback section.
There are some weapons that I feel should need some adjustments;
Let's start with the elephant in the room
-Protocol V
For a rifle that hits incredibly hard, it should be projectile-based.
Anyone can tap anything within its line of sight, no matter what distance they're at.
If it remains hitscan, it should have some damage drop-off, but keep headshot damage as the same.
-Harpy
It hits pretty hard at its rate of fire.
Feels like a better Ripper compared.
Give it increased recoil on hipfire and ADS.
Or decrease its damage by 2.
-Skybreaker
Underwhelming at first, but in the right hands, it's pretty lethal when used correctly.
Everyone dies, including myself, to the Sky + Harpy combo.
My suggestion?
Decrease max distance damage down to 52 and decrease its explosion radius by a bit.
-D-Tap
It's a neutered smart pistol.
Decrease damage down to 5 on max upgrade and slightly tone down hipfire range.
-Mammoth
I don't know why I keep grabbing this shotgun despite its inconsistency.
It has some tight hipfire accuracy, but my suggestion is to make that widen that just by a bit.
I think that's pretty much all I have for feedback on these weapons in particular.
Iunno what do you guys think?
Oh dang, just realized this should be in the OBT Feedback section.