Hello!
I've been playing Hyper Scape for about 2 hours now and I have to say that so far I'm really impressed and that I do feel this game has a real potential to stand out and be better than the other battle royale games out there.
So straight off the bat, I can say that this game is very fun initially and that it is different to most of the other battle royale games. However, there are several features that as soon as I used I saw an instant potential for more.
For example, I believe that if you gave players the ability to create their own courses (I'll explain more in a moment) the life of this game could be greatly expanded and even build a very wholesome community to help strengthen the feel of the game for everyone. These "courses" could be anything from very simple paths in the already existing world that are defined by a player and then uploaded by the community, or even better (but understandably more time consuming for the developers), the ability to actually create your own levels for other players. This combined with the ability to create modifiers for the game will add a very long-lasting sense of enjoyment for the community and a sense of achievement for those making content.
The possibilities for this are limitless, but here are just three of the ideas I have come up with in the 2 hours playtime I currently have.
With the tools for being creative provided to the players, I can see this game being a very long-lasting and very well received game by all.
I hope this topic isn't too much of a mess and that it's actually understandable. I wrote this very quickly and excitedly so that I could jump back in to more action.
Thanks!
Valatore
I've been playing Hyper Scape for about 2 hours now and I have to say that so far I'm really impressed and that I do feel this game has a real potential to stand out and be better than the other battle royale games out there.
So straight off the bat, I can say that this game is very fun initially and that it is different to most of the other battle royale games. However, there are several features that as soon as I used I saw an instant potential for more.
For example, I believe that if you gave players the ability to create their own courses (I'll explain more in a moment) the life of this game could be greatly expanded and even build a very wholesome community to help strengthen the feel of the game for everyone. These "courses" could be anything from very simple paths in the already existing world that are defined by a player and then uploaded by the community, or even better (but understandably more time consuming for the developers), the ability to actually create your own levels for other players. This combined with the ability to create modifiers for the game will add a very long-lasting sense of enjoyment for the community and a sense of achievement for those making content.
The possibilities for this are limitless, but here are just three of the ideas I have come up with in the 2 hours playtime I currently have.
- One of the first ideas I had was when I became a ball. I realised that the ball could have the potential to be used as a "race" and players could create a course and have to race each other while in the ball form. If players got to create their own racecourses and publish them online for other people to use this would add a HUGE sense of replayability.
- A second idea I have had is that I have noticed you can stack the wall hack ability on top of existing walls to make a tower. This could be used for a game mode such as "escape the rising lava".
- Similar to the last I have seen that you can grenade jump yourself with the Komodo, and this could be used for a skill-based jumping type game mode where you have to reach a goal by rocket jumping.
With the tools for being creative provided to the players, I can see this game being a very long-lasting and very well received game by all.
I hope this topic isn't too much of a mess and that it's actually understandable. I wrote this very quickly and excitedly so that I could jump back in to more action.
Thanks!
Valatore