@patchworkEmTV: This video is awesome.
We've been working on improving the sound of combat. Ever wonder how on-hit sound effects are made? It's time to find out!
What’s that, two LANs in the same week? 🔥
More LAN means more chances to explore the world of Eterra. Come play #LastEpoch at @LTX2019 featuring @Dreamhack in Vancouver!
It’s the year of DOOM! 💥 #QuakeCon 2019 is around the corner – join us for hands-on gameplay and #LastEpoch giveaways at Booth 153. It’s gonna be a hella good time!
Register for the expo:
We've posted a small update regarding our plans for visual indicators for both buffs and debuffs. We plan to offer the option to have the remaining duration displayed in seconds over the art. Let us know what you think!
Here we've five seconds remaining;
@LastEpoch: This one's a big 'un!
In Patch 0.7.2 we are reworking Shield Throw. Let's discuss the new design, why we're changing it, an…
This one's a big 'un!
In Patch 0.7.2 we are reworking Shield Throw. Let's discuss the new design, why we're changing it, and take a peek at the upcoming skill tree!
Last month we posted the concept art for the Immortal Emperor, one of the most significant individuals to ever live - or die. Today we're excited to show off the model we created based on that art!
Many dangerous creatures roam the world of Eterra.
The Beasts of Heoborea (name may be changed) are encountered both wild, and as a mount for the Wengari. With tusks as long as their torso and a vicious temperament, their charge has spelled the abrupt end of many a traveler.
As we work on the soundtrack we periodically upload tracks onto YouTube so interested travelers can listen to them outside of the game. Recently we uploaded some tracks from Chapter 1.
Here's a link to the playlist - let us know which is your favourite!
@iVulkan_ We do our best! :)
Want an update on our recent work and some decisions we've made? Of course you do! Here's the link to the thread;
@christo93128095 Hiya! Any supporter pack that includes beta access to begin playing immediately also contains a digital copy of the game for when it launches next year.
@balin007 Hey there! This isn't planned for the initial release of Last Epoch, but it's possible we'll implement it later. No concrete plans currently.
@christo93128095 Hey there! Thanks for being interested in Last Epoch. :)
We'll be launching Last Epoch next year with support for Windows, Linux, and macOS. After that we'll look into possible console ports. As an indie team we don't have the resources to work on everything at once.
Here's a preview of the visual indicators for buffs we're working on;
It is time! Basement Builders - Episode 4
The Immortal Emperor and the Council Chambers" - New Changes/Patch Notes/News for Last Epoch. ft. EHG_Leroy, DagemTV and ReimerhArts. Starting today at 3PM EST (in 10 minutes), you don't want to miss this one!
Patch 0.7.1b is now live, with several bug fixes, additional performance improvements, and many other small adjustments!
@iVulkan_ They won't be the most common of enemy, but they won't be relegated to only spawning as bosses.
If we're feeling cruel we may give a small number of them atypically long patrol routes, just to see what fun mayhem they can cause. :D