Last Epoch

Last Epoch Dev Tracker




27 Feb

Post
    EHG_Kain on Forums - Thread - Direct

Bug Fixes

  • Fixed fully offline mode not being able to leave game back to character select
  • Fixed players being able to block themselves in chat

18 Feb

Comment

The team was working on the Offline Character Issue late into the night and will be tackling it again as soon as they clock on today - I’m currently reading all of the information they have gathered and gathering information from players as well!

If you are playing in Offline, not True Offline mode, please submit an In Game Bug Report from the Character Select Screen after attempting to load in!


17 Feb

Post
    EHG_Kain on Forums - Thread - Direct

Changes

  • Added client support for system updates
  • Added performance telemetry information for tracking FPS and frame hitches to support continued performance improvement efforts

Notes

This patch requires rolling server restarts to get the servers up to version. We have also started a count-down notification in game for the server shutdown. We expect the server downtime to be very short, as it’s just a restart for the update.


22 Oct

Comment

This was a tough one but the team did recently figure out the cause!


21 Oct

Post

Changes

Event Modifiers

  • Loyalist Undead enemies no longer spawn in Monoliths.
  • Removed
    • Increased Favor and Reputation Gain
    • Increased Gold Drop Rate
    • Increased Random Unique Drop Rate

Favor and Reputation

  • Reduced Faction Gamble...
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17 Sep

Post
    EHG_Kain on Forums - Thread - Direct

LE_Steam_EventHeader_ImperialUprisingEvent-Patch1.1.71920×622 130 KB

The Imperial Uprising Event Launches 2024-09-19T16:00:00Z

It’s Patch Notes Day!

The Imperial Uprising begins in just two days and runs from 2024-09-19T16:00:00Z through to 2024-10-20T07:00:00Z. This event introduces Loyalist Undead, Loot Lizards, the Stash Tab Priority system, Bazaar improvements, UI Scaling, and more. We’re excited to kick off this event with you in just a couple of days, and share with you today the patch notes for this event patch.

As previously announced, and con...

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05 Sep

Comment

The team are aware and looking into this, if you experience it please submit an In Game Bug Report listing the skills you’ve notice are no longer working correctly!


04 Sep

Comment

Excellent to hear! It was driving me mad :sweat_smile:

Post

Changes

Controller

  • Turning is now allowed while casting skills, even if you cannot move, by pointing the left stick to the direction you want to turn.
  • When using a controller the Radial Menu now opens when pressing the assigned button once, instead of holding the button. It can be closed by pressing the button again.
  • Fixed Sanctuary of Eterra UI Panel not working with controllers.
  • Opening the Inventory on controller now highlights the last active location.
  • Added fixes for navigating the factions UI while u...
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20 Aug

Post

The team are already working on a fix for this!

Post
    EHG_Wick on Forums - Thread - Direct

Hello Travelers,
Earlier this month we released patch 1.1.5. However, a handful of unforeseen issues were discovered and we chose to rollback the game to 1.1.4 again in order to minimize impact on players. Today we will be redeploying patch 1.1.5 with the addition of a few extra changes. Below you will find all of the original patch notes that are still in effect as intended with a designated “What We’ve Added” section for your reading convenience.

Changes

  • If a player is currently in a Dungeon run and receives a party invite, the invite will be blocked to avoid disrupting the run.
    • The Inviting player will receive a message “your invite was declined”
  • Fixed an instance that allowed parties to rejoin ongoing boss fights whe...
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08 Aug

Post
    EHG_Wick on Forums - Thread - Direct

Changes

  • If a player is currently in a Dungeon run and receives a party invite, the invite will be blocked to avoid disrupting the run.
    • The Inviting player will receive a message “your invite was declined”
  • Fixed an instance that allowed parties to rejoin ongoing boss fights when one of them didn’t respawn.
  • Timeline Search now persists between echoes.
  • Now controller focuses always on the top level modal during dialogues.
  • Added localization to “Dodge while evading and increased dodge rating shard” affix.
  • You can now press CTRL+F when using mouse and keyboard to automatically select the active input field in your currently opened panel such as Stash or Skill Trees.

...

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01 Aug

Comment

Thank you, adding that to our Ctrl+F checks haha :blush:

Comment

Balance Changes

Our recent fix to cases where conditional damage bonuses were applying incorrectly had some unintended consequences, which heavily impacted specific builds in ways players could not have anticipated. To correct this, we’re buffing these skills or effects to restore the power they had before this fix.

Witchfire

  • Base damage increased from 300 necrotic and 300 fire to 600 necrotic and 600 fire.
  • Grimhilde’s Domain now grants Witchfire 2% more damage per 1% ignite chance with fire skills (from 1% per ...
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25 Jul

Post
    EHG_Kain on Forums - Thread - Direct

Changes

Nemesis

Froststeel Nemesis

  • Reduced the area of the Orbiting Cold DoT ability.

...

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16 Jul

Comment
    EHG_Mike on Forums - Thread - Direct

No it’s not.

Post
    EHG_Kain on Forums - Thread - Direct

Changes

Controller

  • Added controller integration for Dungeon Door Panels and Boss Fight Confirmation Windows
  • “B” or “Start” on Controller will now close the Nemesis panel

Visuals & UI

  • Updated graphics for “Void Cultist” enemies
  • Added Backer Reward painting to Arena Lobby
  • Adde...
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