Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




21 Oct

Comment

Originally posted by 100beep

Hi!

Thanks for the code, as always. Actually gave me an epic - the coat.

When you tweak dungeon rewards, will you decrease points for newer players?

Hi 100beep.

You're welcome for the code. Congratulations on the Epic.

You mean tweak the points required to complete level 25? No, we wouldn't be changing that, since the point total was chosen based on the length of the season and the dungeon points missions. The point scaling is just to make deeper runs a bit more fruitful.

Comment

Originally posted by Croq360

Thanks as always for the code! I hope you all are doing well at CNE.

I think this has likely been asked before, but putting it out there as a nice QoL-type thing:

When you add or remove crusaders from a mission that have the rune to speed up missions, it'd be really nice to see the time for the mission change in real time (would help when trying to figure out how many to send).

You're welcome for the code. :)

Yeah, that would be a nice thing to have. I'll add your vote to it. Thank you for the reminder!

Comment

Originally posted by BenL7

Thanks for the chests.

Have you considered adding the ability to trade Rune Solvent for something else? (I have 90 unused vials)

While we're still on Tier 1 of the Dungeon, can the Tier 2 and higher achievements be hidden from the In Progress view on the Achievements page?

Thanks!

You're welcome for the chests.

We aren't planning on allowing for trading rune solvents into something else, but I'll note down it was requested.

The dungeon achievements are already nested, in that you don't see the complete 5/complete 10 for each area goal until you complete the previous version for that area. We don't plan on hiding them further.

Cheers!

Comment

Originally posted by Doctor_Arkeville

The usual hope all is well and thanks for the code, now questions!

When are new DLC expected to appear in the shops?

Any previews of what might be in today's(?) patch?

You're welcome for the code. We're doing well and we hope you and yours are as well.

We're planning on releasing a new taskmaster DLC within the next couple weeks.

Wilson has been busy looking into bugs, so it's unlikely there will be a patch today, but hopefully soon.

Comment

Originally posted by Starsteph100

The "fair food" objective seems broken, most of my 'saders deal no DPS even when they have the hot dog on them...

Huh, that's an odd objective to break.

And reloading the game didn't fix the DPS for the marked Crusaders?

Post

Welcome Crusaders!

Before we begin: I hope you're all staying safe and being kind.

 

For those of you who are joining us for the first time, I'm Erika, the Live Services Manager for Crusaders of the Lost Idols, and I will do my best to answer your Crusaders questions. This Q&A is so you know where to find one of the team to chat Crusaders weekly.

I will be answering questions live for the first hour and then checking back throughout the week.

 

The previous Q&A: Number 261!

Community Activity!

One more day to submit your E...

Read more External link →

20 Oct

Comment

If you make this a saved formation when the taskmasters are assigned to level up the Crusaders, then you just need to load the formation right away on resetting the world, and they'll be there on the level up buttons.

Comment

Originally posted by Goran369

Hope you fix scaling with coins too not only points.

Coins awards are very bad compared to last season.

We aren't planning on changing the coin scaling.

If you need really coins, you are meant to choose the objective with the bonus coin buff.


19 Oct

Comment

You do have to complete it without adding any other Crusaders at all for the 5000 areas, so you'll want to avoid the level all button unless the formation is full of the event Crusaders.

The achievement will stop counting once you've added a non-event Crusader.

There may also be a bug with it, that Wilson is currently looking into.


15 Oct

Comment

Originally posted by CotliGamer64

With all these more complex saders coming out, why not make a simple sader that is maybe just a square or something that has very basic abilities that are at fixed strength? Like "gives e100 dps" as an ability and then some headrune scaling on that making it viable, but not too broken as you can directly control the number without any complex stuff in it either (also maybe rainbow square or whatever for skin? Just think it could also be funny as a april fools sader tbh (a square with a cape to fit the superhero theme could be pretty funny imo)

Maybe a crusader will be simple again one day.

Comment

Originally posted by xyzzex

How long extension this season of dungeons will get due popular demand?

We're not planning on extending the season at this point.


14 Oct

Comment

Originally posted by LunarOtome

Thanks for the code! Any chance Langleys skin will be added to the shop soon? It’s the last skin I couldn’t get before getting the saders and gear to start being able to do t6 events and I’m really bummed I missed that one in particular

You're welcome for the code.

If I remember, the skins and recruit and gear missions might make it out with the dungeon changes. If not, I'll make a note for the Emo's New Moon launch to include them.

Comment

Originally posted by Croq360

Thank you for the code! I'm looking forward to the new event tomorrow with the tier 7 crusader, and to the dungeon points/rewards/? changes that have been discussed elsewhere.

You're welcome for the code.

Cheers!

Comment

Originally posted by Bcadren

Suggestion: Allow crusaders with abilities that affect random enemies that are therefore shot-like, although not actual shots in Reign of Fire; additionally perhaps crusaders that cause random explosions/add extra spawns that explode. (It's just the most limited challenge apart from the T1 only one so expanding on the theme a bit)

List 1 (Shot-like): Gloria, Priestess of Time, Imani, Garnet

List 2 (Random Explosions): Fright-o-Tron, Skeletom, Holddoor, Gwen (Already in because clicker but still on theme).

It's not something we're currently planning on adding, but I'll add your vote to the item on the suggestion list and we'll see what happens.

Comment

Originally posted by XZlayeD

completing missions, resetting the world, basically anything that has a chat with the server causes significant lag, especially on those on idleps 17 and 19. from clicking on a "complete mission" button until you're actually able to interact with the game again can take upwards of 8 seconds, and at 15 mission completed at the same time it becomes an absolute slog.

Thank you for the information.

Comment

Originally posted by algie666

general lag across the game dungeons especially and free play,it seems to ease on different chat rooms but that could be just luck but it is a spoiler,and have you and your team had any more thoughts regarding the dungeon buff we could purchase?

Thank you for the extra information about the lag.

We don't plan on having a dungeon points buff for dungeon coins, if that's what you mean. But this season we do have the dungeon points missions, that will help players out.

Comment

Originally posted by antebus

Will we be fighting Godzilla and destroying Tokyo with our moth lady friend. Mothra has returned?

Oh man, I totally should have had her summon Godzilla as one of her powers, or for one of the objectives.

Just Carnival-ish themed objectives for the Tier 7 version of the event this year. I'll keep the Godzilla one in mind for the objective where she's locked in next year.

Comment

Originally posted by Darkliandra

QOL request: Could talents that have a bonus for x show the number you have achieved?

For example: Each epic recipe gives x% dps. Of course I can divide the total bonus by the bonus per, round and now I know how many recipes I have, but maybe the talent could just state the small number somewhere?

Thank you for the request.

I'll add it to our QoL list to look into. At the very least, we should be able to add the related relevant stats to the stat screen.

Comment

Originally posted by djorll

wohohoh I get an epic shuttle, thanks for the code!

Oh nice, you're welcome! :D