Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




10 Feb

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Hail and well met!

Before we begin: I hope you're all staying safe and being kind.

 

For those of you who are joining us for the first time, I'm Erika, the Live Services Manager for Crusaders of the Lost Idols, and I will do my best to answer your Crusaders questions. This Q&A is so you know where to find one of the team to chat Crusaders weekly.

I will be answering questions live for the first hour and then checking back throughout the week.

 

The previous Q&A: Number 273!

C...

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Thank you for all the submissions this week!

We hope to have a new sheet soon!


08 Feb

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Originally posted by asdfchlwnsgy1236

Is there a limit to how high the idols can go?

I think a few of the long-time players will be able to get their idols to the maximum for a double-precision floating-point number within this dungeon season. Probably.

Yes, the idol limit is capped.


05 Feb

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Originally posted by Daurakin

Seat 32: Mitsuko: Selkie replaces Kistune

Ummm... what does this mean?

So instead of fox and Asian-style human, it would be seal and northern European human, in the style of Selkie stories.


04 Feb

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Hi everyone!

We've put together a short survey about what skins players would like to see in our next skin store update, and some other questions.

We'd appreciate it if you could take some time and fill it out. The form found can be found here.

We'll be collecting answers through the end of Tuesday, February 8th, 2022.

Thank you!

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Comment

Originally posted by 100beep

Any chance we can get Langley's 5th rune to affect his Flip the Switch ability? Gold just isn't good enough for a 5th rune slot.

We currently don't plan on making further changes to Langley's rune, but I'll note down the request.

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Originally posted by apr1764x

Can we get a timer to show us how much time has passed between resets?

There is a timer on the Stats screen.

It does count any time spent idling on the select objective screen, so it's not super accurate, but close enough. :)

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Originally posted by pcwv666

I'm doing "It's the Climb" right now and was wondering why Marzimallow is not usable. Are the two waffles coming out of their back not supposed to be the dragon wings?

Marzimallow is just a sugar confection and the waffles are just waffles, not wings.

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Originally posted by evilbadro

On a couple of the gear screens where I have legendary equipment, there is a disenchant button. What will this do? Is there any possible downside?

We didn't want players to regret what Legendary they crafted, or if they had spent too much materials and wanted them back, so we put a Disenchant button on the crafting screen, which reverts the item to Epic.

You get Common Materials for the levels above level 1 that you leveled it, and you get a Free Craft token instead of Legendary Catalysts, that will be used up first the next time you make a Legendary item.

Because you could have crafted the item to Legendary outside of our 2 week play history window, we just default to the Common Materials and Free Craft, no matter what you spent on the item originally.


03 Feb

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Originally posted by Brianp45344

thanks... I am back on the game for temp break... it is because of Dungeon Season 6.

You're welcome. :)

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Originally posted by xyzzex

Event Tier 7 chests.

Thank you for clarifying.

I guess I can stop giving out event chests altogether if players don't like them and just keep doing Runic chests.

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Originally posted by ubi_contributor

my personal vote , as a feature request, for a few weekly dungeon runs, would be to introduce weekly or seasonal challenge runs, where we can unlock clues for certain crusaders to use, as bonus idol reward if proper formation achieved, just an example.

I mean, the original idea with seasons was to limit the Crusaders available to use on the dungeon runs, so you experimented with Crusaders who might not usually see the light of day, but that did get some push back.

Having challenge-like quests for a season would be a cool thing though, as a way to supplement point or coin gains, or even idol buffs. We'll keep it in mind. :)

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Originally posted by ubi_contributor

Hello team CNE , thank you for the sea turtle, have a great month of Valentine, & hopefully last cold snap /icy / slushy / salty / useless winter month

Hi ubi_contributor,

You're welcome for the sea turtle. :)

Winter's not really over until April, though I've experienced April snowstorms, but fingers crossed for a mild February and March indeed.

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Originally posted by Sirson

Hi Erika, thanks for the codes (got my last turtle epic with em) and keep up the good work, looking forward to the dungeon season and getting those gems to strengthen my crusaders.

Hi Sirson,

You're welcome for the chests! Congrats on the last Epic!

I'll pass it along to the team. :)

Good luck with the next season.

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Originally posted by Starsteph100

Hi Erika, Last year I was unable to get the "Clutch play" achievement, and was informed that it was broken, has it been fixed yet? And does Cindy's "high stamina" have to be EXACTLY 200%, or at least 200%?

Hi Starsteph100,

Looking at my notes we got that achievement fixed up last February, so it should work for you if you try now.

Should be 200% or higher as well.

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Originally posted by isawbones

I hate to be that guy but: Dungeons when? Are we thinking this month? Or later? Or sooner? I know you don't want to commit to a date (totally understand) but a general idea would be nice

As teased on stream on Tuesday, hopefully drops while Carnage Cup is running, that kind of soon. :)