Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




04 Feb

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Dear players,

You are cordially invited to a dinner party, where Momma's Monster has prepared a lovely meal for you. You can download or print a copy from our media section!

If we get 50 coloured sheets shared at us on our Twitter with the hash tags #lostidolscolouring and #monstermeals or shared here on reddit by Wednesday, February 10th, 2020 at 4pm (16:00) Pacific Time (UTC-8), then we'll release a code for a 7 day long 400% Gold Find buff redeemable by all players. We'll be combining...

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Thank you for all the awesome entries!

We'll carry them forward and combine them with the next sheet to try and reach our goal!


03 Feb

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Originally posted by cavalornus

Hello, somehow I don't have one achievement in Steam although I've completed this level in game. Is it possible to unlock this achievement in Steam? Thank you

Screenshot https://ibb.co/NNG7hMt

Yup, addressing the Steam achievements is on the to-do list now that the majority of players who were going to move have moved.

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Originally posted by rjakubec

Hi Erika,

If I have a tiny gripe, it's the achievement for Pascal. Why have only 6/12 combinations to get the achievement? Why not all 12? I mean, you'd have to use Pascal a bit more (or at least throw him in the formation), and isn't that what you want people to do with all of the new crusaders?

Also, I saw that the other achievement (Team Effort) was fixed, but I believe I got it before the fix (correctly or incorrectly, I don't know). So I'm not sure if the achievement was meant to be with a full formation of T1-T6 Carnage Cup crusaders (which would have been cool) or even with one strong Carnage Cup crusader beating boss 1005 (and no one else in the formation)?

Anyway, all this to say you're doing a good job, but don't hesitate to give us more difficult or time-consuming event achievements. Dr. Almquist wink!

Hi rjakubec,

I had originally thought about all 12, but 6 was easier to keep track of on the backend, and if we had required all 12, players would most likely have asked to see what combos they've achieved already somewhere in the game to know which combo was missing.

With 6 it will just happen naturally with using Pascal.

The Team Effort achievement is only meant to trigger with a formation containing only all Tier 1 to Tier 6 Carnage Cup crusaders, so just kill any boss past area 1000 with all 8 of them.

There will be complex achievements, don't worry!

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Originally posted by ImpossiblePandaBoy12

Hi Erika, removal of beta tag before T4 11th objectives (after Deadly Objectives) will come soon to become retail version?

We may or may not remove the Beta tag from the game. It doesn't really matter, since it's a live service game and will continue to receive updates and have bugs even with the tag removed.

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Originally posted by ImpossiblePandaBoy12

Can't wait for T4 11th objectives after Deadly Tales.

They're on the to-do list.

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Originally posted by Xarth42

Is there any possibility that Steam achievements will be fixed at some point? I only ever unlocked like 8 of them, but I should have most or all of them in theory.

Yup, it's on the to-do list now that the majority of players who were going to move have moved.

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Originally posted by AllShallBeWell

I'm perplexed at the purpose of ending a Dungeon season before you even have a timeframe for when the next one is going to be ready.

I mean, you get that a low-intensity game like this is played more out of habit and routine than anything else, and any time you have a substantial break in that, you are automatically going to lose X% of the playerbase, right?

Is there a reason why you don't simply keep an old season running (maybe without Dungeon Points being awarded, if you care about the end-of-season deadline to achieve that season's levels) until you're at or at least near being ready to release the next season?

In an ideal world, there is no break between seasons, but with Christmas break and attaching the 5th slot runes to season 3 has added a bit more overhead than I expected. We have an internal release date set though, and we're working towards that.

The dungeons are tied to seasons, which is why they get turned off in the break period.

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Originally posted by DoctorNovakaine

Hi, Erika. Thanks for the chests.

Want to throw out the idea of uncapping challenges. Granted, most of them aren't readily capped yet anyway, but it would show us more exactly where we are at the point where that becomes more commonplace, if ever.

Hi DoctorNovakaine,

You're welcome for the chests.

We can think about uncapping Challenges, since they are such limited pools of Crusaders. Thank you for the suggestion. :)

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Originally posted by webelee

I was wondering if 'Clutch Play' is broken because Cindy no longer has High Stamina but Infinite Stamina. I don't know how to complete this mission. Thanks for all you do.

Yeah, that achievement has broken. We're working on fixing it.

Cindy still has High Stamina. Infinite Stamina is just its name if you've equipped her Undying outfit.

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Originally posted by cavalornus

Hello, somehow I don't have one achievement in Steam although I've completed this level in game. Is it possible to unlock this achievement in Steam? Thank you

Screenshot https://ibb.co/NNG7hMt

Hi cavalornus,

We'll be fixing the Steam achievements soon, now that most players have migrated from the other platforms.


02 Feb

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Originally posted by JuJuBee2006

Can't really think of a big question at the moment, but wanted to say I am super appreciative of these Q&A sessions (and the chest code too).

No worries about not having a question. Thank you for coming by!

And you're quite welcome. :)

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Originally posted by algie666

i would love some tips on from the ashes if any one cares to help thank you

Tips tend to vary, depending on what Crusaders you own.

One that probably stays the same is having enough Idols in the DPS Talents, and in increasing the max Crusader level talents, to get those every 25 levels bumps in power from leveling the your Crusaders.

If you're trying to go for Fire Phoenix as DPS, then leveling up her Legendary items helps.

If you own Mindy, she's a big help.

If you have RoboRabbit, you can force it by storing up click damage in an area where you can kill the escorts off for the best DPS, and then go forward until the stored click damage is exhausted and repeat until you've beaten it.

You can use Oona if you have her to lower the difficulty of the areas, so you can push further than you would be able to in some circumstances.

Good luck!

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Originally posted by Croq360

I had a question regarding flash sales. Currently, the only way I have found to get those to show is to completely exit the application and run it again. Would it be possible to have whatever pops up the flash sales to do that when you start a new run, so you don't have to close the application and reload it?

They show up on launching the game partly so you don't miss out on them, say like if you're scripting the game to do resets for you and you're AFK, and partly because to get new events/updates and reduce lag players are reloading the game anyways.

We can discuss thinking about making them show up on resetting the world though. Thank you for asking!

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Originally posted by cubert73

Hi Erika,

Pascal is an interesting addition since so much of his/her/their stats are random. At first I wasn't sure if I would like it, but it has been fun to try out different combinations and see what happens.

I noticed Kevin implemented listing crusaders by bench slot in the Rune screen. When I made that request it was to make it easier to figure out which crusaders could share EP. With that in mind the current implementation doesn't help since it only lists the crusader that is currently selected for each seat. Would it be possible to show all crusaders by bench seat? For example, show Bush Whacker, RoboRabbit, Warwick, and Slisiblyp, then Jim, Veronica, Arachnobuddy, and Pam, etc.? Or maybe borrow the Swap button from the main game UI? I know it's more complicated than what is there now, and it truly is not a huge issue. It would be nice to have, though.

Thank you for all your work!

Hi cubert73,

Yeah, I had fun with Pascal, and trying to give them a unique gimmick, but to not make them wholly unusable. Though since the tags aren't selected until you buy the upgrade, Pascal will be missing out on a chunk of challenge objectives.

I think that might have been a mess up in the communication on my part when I asked Kevin if he could that. I'll run it by him again and see if we can get all crusaders ordered by bench seat, and not just your chosen ones.

Cheers!

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Originally posted by briantellectual

I thought The Dungeon was coming back. The achievement doesn't say "Reach level 25 in Season 1." Can't you tie it to the dungeon and not the season like a progression that you do with other achievments? Likewise with the Clocktower?

The season themes will repeat, but the achievements are the only thing that show that you completed the season the while it was running, so I plan to have separate achievements for each season.

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Originally posted by TFahab

Might as well throw it out there: any more specifics on when season 3 of dungeons will start? "shorter break than last time" was the previous answer, but wondering if there's any more clarity around the start date.

I am hopeful for a February launch, but it won't be this week.

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Originally posted by -WebSpark-

DO NOT Stop Doing What Your Doing!

I'll let the team know. :)

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Originally posted by [deleted]

[removed]

You're welcome, have a good day too! :)