Hi, Erika. Thanks for the chests.
Can you provide any insights into what changes are planned for Season 3 of dungeons, if any?
Also, how many Crusaders will be getting 5th runes this time around?
Last thing: The "mission doubler" runes feel incredibly underpowered. Even at level 15 it only amounts to a 3.75% chance, or 3/80. That's ridiculously slim for a rune that takes so much effort and so many resources to get. I'd like to propose that they get a buff in the following manner:
Level 1: .25%
Level 2: .5%
Level 3: 1%
Level 4: 2%
Level 5: 4%
Level 6-14: 2% gain per level, with 14 being 22%
Level 15: 25%
I think that sort of gain would be commensurate with the investment of runes and catalysts.