Hi Erika,
I have 2 questions:
- Now that all runes are in play, would you consider giving as a one-time-full-reset option to remove all runes that were placed in the past, which would allow re-prioritizing based on new(er) runes?
- When I run dungeons for idols, I run them on level 3, but sprints for points at level 1. Of course sometimes I forget to switch difficulty. Would it be possible to allow a switch after starting the dungeon with some limit (e.g. before area 5 or while still within your sprint limit or only if your max dps for this run is below the dps needed for the area you have reached in the difficulty you want to change to)?
Thank you!
Hi Darkliandra
1) We aren't planning on doing something like that, and it would have made more sense to do it with the official drop of the last major batch of 5 slot runes. Plus, some players might not appreciate a sudden drop in power and having to put all their runes back.
Have you been making liberal use of your rune solvents and so don't currently have enough that you'd be happy with a mega reset?
2) I think allowing a switch while on the run would possibly be more confusing, and also something that would be forgotten on auto-pilot, if it did have to be done before area 5 or before you'd sprinted too far. I think a better compromise would be seeing if we can have separate difficulty saves for each objective, or as another player requested, the dreaded confirmation box with no option to hide it, if choosing the wrong difficulty level is something that is cropping up often.