Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




08 Jul


07 Jul

Post

Hail Crusaders!

Don't panic, Qadir's tentacles are under control as they pose in our latest colouring sheet, House Tintahal's Psychic, now on our website!

 

Or, if you're feeling creative, you can submit your Crusaders fanart!

 

If we get 50 coloured sheets shared at us on our Twitter with the hash tags #lostidolscolouring and #lemonelf or shared here on reddit by Wednesday, July 14th, 2021 at 4pm (16:00) Pacific Time (UTC-7), then we'll release a code for a 7 day long 200% ...

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Thank you for all the colouring sheets this week!

We'll carry them forward to the next week to get closer to the Speed buff goal!

Comment

Originally posted by kittymug

Hi Erika,

I am very excited to see what QoL updates the team can get ready for production by the anniversary this month. Thank you for commiting to it and letting us know they are on route. Can you tease something that we can expect from this update aside from enhancements to the rune merging?

Also, inquiring minds need to know: what are the 5 largest hordes of teeth in the game?

Hi kittymug,

Not much to tease, as it really does depend on how much time any of the updates take as to what gets in the build for the anniversary update.

Top 5 Almquist Teeth hoards are:

  • 9.99e16

  • 3.00e9

  • 2.49e9

  • 4.25e8

  • 1.50e8

Comment

Originally posted by Daurakin

How about disenchant just 1 level down (example; from level 10 to level 9)? That would be nice too.

Also an item on the suggestion list to consider. I'll add your vote.

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Originally posted by levesqmi

As food for thought.

I will be unavailable during the 6th anniversary. Would the code be like weekly code sent by email, available to claim once I get back?

Or would I completely miss all the fun?

As the anniversary codes are generic codes redeemable by all players, and we want them to be relevant to the anniversary time itself, they do have expiry dates for early August.

So you'd have a few days after the anniversary week itself to claim all 7 codes.

Comment

Originally posted by Gourou666

Hi Erika,
Late to the party, as always. First, thanks for the chests.

This week, I have a few questions for you. * When sprinting, the taskmasters do not click on several abilities (click-o-rama, gold-o-rama, alchemy). Is it possible to increase the clicking speed of the taskmasters so those abilities are activated?

Then, would it be possible to increase the mission pool? A lot of crusaders are benched and are kind of useless at the moment.

Regarding the mission system, I noticed that at end-run, the gold missions reward less gold than a simple monster kill. Sometimes it gives e50 less gold than a simple monster. The gold missions are therefore not so useful at later stage. Is it possible to update this a bit?

Hi Gourou666,

You're welcome for the chests.

If the timers are already going, and they've been instant-cooldowned (or the ability lasts longer than the cooldown takes), then the taskmasters can't click those abilities again until the timers are done. Is that what you're seeing?

Increasing the mission pool is still something I want to do at some point.

The Gold Missions don't take into account the active abilities of Crusaders, like Silver Chests and Time Warps, which is where the gold discrepancy would come in. I'll add your vote to the item on the suggestion list for improving Gold Missions.

Cheers!

Comment

Originally posted by Bcadren

Any chance of a talent (or unlocked ability from an objective) that makes missions complete themselves? The auto-chest opening made me think of this; be nice to have them just end themselves instead of waiting for you to manually complete and outside of very early game (and then only Gold Find Missions); completing at a specific time isn't worth much of anything (if anything at all).

[I accidentally put this on a week old Q&A thinking it was the live one, derp.]

Technically if you wanted to maximize the usefulness of Mission Adrenaline, it would matter when you completed the missions for the maximum buff for the maximum duration.

Auto-mission completion isn't something that we're likely to add, but I do still want to add a complete all of x type mission button at some point.

Comment

Originally posted by ryan92084

Are there plans to fix Tora being unable to copy several saders correctly? Current and by no means exhaustive list is Rex, Thoonoose, Frankie, Dros, Viktor, and Casey (not talking about super/prop casey just basic).

As a bit of a history lesson on August 9th 2019 Mindy's Mimic was given a very similar treatment to what Tora has now where slots instead of saders were the target with no duration and it had the exact same issues Tora experiences now. Mindy was fixed 5 days later to be the version we have now while Tora hasn't worked properly for a month+

Now that it's been reported, we can look into Tora not copying those Crusaders properly. Thank you for the report.


06 Jul

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Yes, the Golden status stays on the item through crafting and disenchanting once its owned.

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Originally posted by Nerdz

Ok thanks, I also noticed that it's possible for anyone to impersonate someone else by changing their steam username. Any way to prevent that?

Nope. That's a Steam factor, as they don't prevent users from having the same profile name.

We just have access to whatever your current Steam profile name is. We don't have access to what name you use to actually log into Steam with.

Comment

Originally posted by barawar

Can you remove or change All the shapes? It's totally no fun playing this challenge with the changing of the forms every 50 areas, either remove it or change it a lot. Can you improve Blast from the past? Only T1 saders there isn't much of DPS and Speed, so we get very few tokens from it. Can you add sprint and more speed options for the challenges, with all the caps we have it is a very long, slow unfun process paired with the present All the shapes and other challenges we aren't enjoying the game... The challenges already take too long time, because they are too slow and with future increases of the caps they all will become even much slower and unfunny to do...

Thank you for the feedback on All the Shapes, Blast from the Past and the speed of challenges.

That's all slated for review with my challenges update, which may bring some fun changes to challenges.

Comment

Originally posted by godsolrank

Suggestion: since it is a 6th anniversary, it would be nice of you to give us, the players, 6 day 66% idol buff. I still can't believe it has been so long, I've been playing this game for 2033 days, I had maybe 2 weeks of off time from it

There will be the annual idol buff for redeeming all 7 anniversary codes. I'll think about making it have some 6s in its buff or duration.

Comment

Originally posted by dimitrius5naj

Erica, hello!

I was thinking about it. I here from time to time post ideas and suggestions about what I would like to see in the game (speedrun acceleration for beginners - those who have no talent or it is not very pumped, leveling up to a certain level by Enchantment Points, etc. ). Could you share your wishes - what would you like to see in the game? The options "money" and "satisfied players" do not count!

PS. Thanks for the code!

Hi dimitrius5naj,

Well, we've had new players start the game recently and comment on how well the game flows actually, aside from some objectives being a little tricky depending on their current roster of Crusaders and luck with the gear and rune drops, so that's pretty cool.

My current wish is the quicker rune merging feature, which is hopefully coming soon.

You're welcome for the chest. :)

Comment

Originally posted by Paddy_Tanninger

Hey! I mentioned in a thread somewhere that Garnet's Warp Stacks can run into integer overflow issues right now if you leave the game running for a few days with an extra-spawn heavy formation.

Can you guys expand that limit to allow for more than the ~2.14B stacks?

Hi Paddy_Tanninger,

That's quite a lot of stacks indeed.

It's on the fix list to change the variable that contains the Warp Stacks.

Comment

Originally posted by BazzTurd

Greetings.

Saw on discord last week that someone mentioned we had the 200th challenge, no special marking of that ocation? Perhaps a few extra runic chests in a code?

Also for qol

Any chance all that scatter text on the screen can be removed when we choose all options off in the graphics options, there is nobody who can read the number on the gold drop anyway, and the coins, it is just all a blurr, so no need to have it there.

Hi Bazzturd,

We didn't do anything for the 50th weekly challenge or the 100th either. Very cool that it's been over 200 weeks since the challenge system was introduced though.

The request to remove the text has come up before, but we don't plan on allowing it to be hidden at this time. Inevitably there would be players putting in tickets asking why crusaders aren't being healed or monsters aren't dropping gold if we hide the text. So it's there to help players from confusing themselves.

Comment

Originally posted by Nerdz

Hi Erika,

What does "Report" do in chat? Lately there have been a bunch of trolls and it is really distracting. A bunch of us reported them and they still show up.

Thanks, Nerdz

Hi Nerdz,

Report flags that piece of chat and the user and saves it to our chat reports page for us to review and take the actions as necessary.

In the meantime, you can mute the offending user(s) so you don't have to engage with them.

Comment

Originally posted by DragonFuhrer

Not sure if this was mentioned in the past, so for QoL...it would be nice to have a disenchant 1 feature for legendary recipes instead of having to disenchant all and then buying back.

Thank you.

Yeah, disenchant to level 1 as a disenchant option has come up before. I'll add your vote to the item on our suggestion list.

Thank you for the reminder. :)

Comment

Originally posted by Vitalii-Aliluiev

Hi Erika,

Do you have any plans to have a way how to merge multiple runes at once? Or maybe disable that annoying confirmation message?

Thank you

Hi Vitalii-Aliluiev,

Yup, quicker rune merging is on the list for adding as soon as we can.

Cheers!

Comment

Originally posted by rafcio39

Hi Erika! What are these QoL functions? And when is the 6th anniversary of CoTLI?

Hi Rafcio39,

Whatever QoL items we can knock off the list for the update.

The exact date we consider the anniversary is the Kong/FB launch date of July 30th, 2015, which is why the celebration week starts on the 28th.