Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




23 Mar


22 Mar

Comment

Originally posted by Chapmenez

Thank you for the response - I didn't cast him game 1 but played Emrakul in game 2 via Aetherworks Marvel, opponent resolved spell and effect on cast. It went to opponent's turn (under my control), then while I was looking through his cards and devising my sabotage of his board, he conceded. I had maybe 20 seconds of control at that point. Immediately after conceding, game did not transition to sideboard screen and was stuck on the battlefield as if the game hadn't ended yet. 2 minutes or so goes by and I got an orange fuse, and when the fuse expired I lost the match. Honestly I just laughed since it was kind of funny but definitely still should be fixed, I was able to use his ability in a later game as well without any issues but opponent didn't concede that time.

Great description, thanks so much! That will really help us try to narrow down what went wrong here.

Comment

Thanks for the report!
QA's been trying to reproduce this, but can't get it to happen. Do you have any other details about what happened here so we can get closer? What exactly was happening as your opponent conceded in game 1? Where in game 2 did you get stuck? Do you think it's possible you disconnected anywhere in there?

Has anyone else had/not had this happen to them?

Comment

Originally posted by agtk

Turns out, they said on another post that implementing [[Gutter Grime]] changed the way the game checks names. This must mean that Crowbar's activation tells the game to sacrifice (name) and for some reason the game thinks the name is everything you control!

Yeah, that's pretty much it. Because of a bug (introduced by Gutter Grime), the sacrifice part of: Equipped creature gets +1/+1 and has โ€œ{W}, {T}, Sacrifice Citizenโ€™s Crowbar: Destroy target artifact or enchantment.โ€ Lost its reference to Citizen's Crowbar, and the rules engine decided it meant sacrifice All The Things.

The Arena rules backend works by basically reading the cards (natural language parsing), and we have to regularly adjust that reading process to make sure it understands new cards properly. In some cases, like this one, that can lead to older cards getting new (and improper) behaviors. We have a lot of automated and manual testing to check for this, but with ~8k cards there's always the possibility that something sneaks through.

In any case, we're working to get a fix out soon. Until then, I wouldn't recommend sacrificing Citizen's Crowbar (and your whole board).

Comment

Originally posted by HairyKraken

curious to see how it looks then

Do you not have phones? Wait...

When you tap on the opponent's hand it opens a browser (like you were searching your library), and you pick from that.

Comment

Originally posted by MTGCardFetcher

Intrepid Adversary - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call

I wouldn't say Intrepid Adversary is THAT related; all kinds of cards reference their own titles. Gutter Grime and Citizen's Crowbar are of a much rarer category of cards that self-reference in abilities they confer to other objects. Most times a self-reference simply means "the object that has this ability", but for Gutter Grime and Citizen's Crowbar, they actually mean "the object that conferred this ability". Note that such references need to work even if that object stops having that name. #wotc_staff

Comment

Sorry I didn't post here, y'all are still my favorite. #wotc_staff

Comment

Originally posted by WonderedFidelity

Anyone got a link to this thread?

Here. #wotc_staff


21 Mar

Comment

Originally posted by HairyKraken

so many incoming missclick from the mobile players...

Mobile has a different interface for selecting opponent cards when casting Emrakul. Our data shows most mobile players are not ants, so the cards were too small to keep the desktop interface.

Post
    on News - Thread - Direct

Mar 21, 19:00 UTC
Completed - The scheduled maintenance has been completed.

Mar 21, 16:01 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Mar 15, 23:04 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2023.24.30 game update.

โฒ๏ธ Full deployment estimated at ~3 hours.
๐Ÿ› ๏ธ No downtime is expected.
๐Ÿ’ป Restart required.
๐Ÿ“ Patch notes available soon after.

Comment

Originally posted by LeeSharpe

There is a bug causing it to be ranked. We will be deploying a fix shortly.

Note that the bug does not affect matchmaking which is still record-based, but until the fix is made, the outcome of matches will change your rank.

Update: This bug is now fixed.

Comment

There is a bug causing it to be ranked. We will be deploying a fix shortly.

Note that the bug does not affect matchmaking which is still record-based, but until the fix is made, the outcome of matches will change your rank.