Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




30 Nov


29 Nov


28 Nov


26 Nov

Comment

Originally posted by juniperleafes

Note Array and Morale Sergeant are currently part of a Store Bundle and some other cards

Bundles get pro-rated down if you already have part of them, so there shouldn’t be a way to hurt yourself here

Comment

The only reason you should get a 5th copy from a Golden Pack is that you’re rare complete across all of Standard (which doesn’t sound like the case here). Please do contact support; even if you don’t have logs or pics, having your playerId will let our data team dig back in the history and hopefully see what happened.

We’ll be investigating this (and the other, similar report) and will fix any errors we find.


25 Nov


24 Nov


23 Nov


22 Nov

Comment

Originally posted by gumbos

No fix for the other app sound bug on iOS 😰

We're aware of the issue and working on a fix. This is a bug, not any intentional change. No ETA to give yet.

Comment

Originally posted by EmTeeEm

I remember this same explanation from way back when it was still FNM at home. Is Momir still one of the most popular options?

The one thing that always confused me a bit, though, was the seeming conflict between wanting them accessible and wanting to incentivize trying something they don't normally play. It would seem the way to optimize for both in a MWM that is just a normal format would be to make it All-Access. Or at least offer a folder of All-Access Precons for those without a custom deck?

I know personally I tend to just grab the same old monowhite aggro off the shelf for everything, and my opponents are often doing the same. But having a bunch of fun (if not necessarily optimal) precons to grab without feeling like I'm "wasting" resources (not really wasting, but you know what I mean) on a deck I might not want would seem to make them more much more fun and a...

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There is always some tension involved in wanting players to participate in a thing that requires work from them, either in deckbuilding or collection building or both. That is the nature of the game. We mitigate that in some ways - for instance, we do use All Access somewhat regularly, like in The Gathering this week - but it's never going to be the default expected procedure.

Precons absolutely help, but as of now, we aren't able to combine free-use precons with a normal queue. We stumbled over this issue last time we had Gladiator up, you may recall. It is, if you'll pardon the meme, a technology issue. (Which, of course, doesn't mean it's impossible or that it can't ever happen - we just haven't built out the system to make it work yet, and it has to fight for priority with other features, like Golden Packs.)

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Nov 22, 19:25 UTC
Completed - The scheduled maintenance has been completed.

Nov 22, 16:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Nov 22, 03:42 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2022.21.10 game update, containing various bug fixes.

📥 Small download required.
🔄 Restart required.
⏲️ ~3 hour estimated deployment.
📝 Patch notes soon after.

Comment

Originally posted by Portland

For a Standard midweek magic event, it would be nice to at least allow phantom decks so everyone can try out different standard meta decks.

As-is, this adds nothing beyond the standard queues already in the platform.

It adds focus, since the MWM event appears on the billboards for players who might not otherwise think about the normal queue. It also adds incentive, for the players who collect the weekly MWM rewards. I understand if those are not things that you personally value, but we do.