Call of Duty: Modern Warfare

Call of Duty: Modern Warfare Dev Tracker




20 Nov

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Originally posted by Daveygravy12395

Can I also DM you my profile info? This is happening to me on 3 separate missions, 2 of which are 100% completed and 1 that I still have a tier to go

Yes definitely. Please specify which mission you're on and what stage you're stuck at.


19 Nov

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Can you DM me your profile info? It'll help us sort this faster.

GENERAL FIXES:

  • Special Operations: Fix for an issue where a player would see no objective after retrying a mission after spectating (Operation Paladin)
  • CDL: Fix for rulesets in Search and Destroy where Field Upgrades were disabled
  • Fix for an exploit where players could duplicate their killstreaks (“Fix for various exploits”)
  • Fix for the “Blue V” Optic challenge not displaying the proper text description
  • Fix misspelling of “trophy”

Ground War:

  • Fixed a bug that could cause the filter on the respawn selection screen to stay on screen when spawning back in
  • Fix for an issue where the Select Loadout screen would keep reappearing after already selecting a loadout and attempting to spawn back in

Missions/Challenges:

The following challenges have been fixed:

  • “Infiltrator”
  • “Warrior’s Code”
  • “Aggression...
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Comment

Originally posted by [deleted]

[deleted]

I'm pretty sure the text for these is updated in an incoming patch. I've flogged the new guy on the nose with a rolled up newspaper in the meantime

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Dude went off the top rope on your teammate

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This was addressed internally and will be in an upcoming patch. Thanks for the report ( and sorry to everyone else getting first blooded with an RPG )

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Originally posted by TylerNY315_

We have a fix coming for this in our next update.


17 Nov

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Originally posted by Mulkat

The leaderboards for Gunfight is really messed up too https://m.imgur.com/o3cDd7F?r

1) Want to be my new 2v2 partner?

2) Thanks for the update on the leaderboard issue! I'll look into getting those columns / text fixed.

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Originally posted by LancePants33

So sorry these kids are all swarming you with requests. No wonder devs usually try to avoid direct communication with the players. All they do is demand more and more without any appreciation for the work that goes into it. sigh

Dealing with a community is not new for me. We take the good with the bad and feedback and frustrations are part of that. I fully understand the want to interject something when given a chance, even if it's not the best place to do it.

There are some things I don't directly work on, have control over, or am allowed to talk about for various reasons. It doesn't mean the feedback is ignored or forgotten. We're actively working ( yes even on weekends ) to continue making this a great game for everyone to enjoy.

We'll continue working on communication as well as the game as we go.

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Got that Michael Bay timing :)


16 Nov

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Holy sh*t lol


15 Nov

PC Update – 11/15/19

  • Implemented fixes to prevent stuttering/hitching during cutscenes; if you still experience this, please let us know
  • Overall stability improvements, including a fix for Dev Error 6178
External link →

14 Nov

Comment

Originally posted by Infernape_Cuck

For the custom Dom mode, it was one I had already saved:

  • Removes forced respawns
  • Set to have the flags closest to spawn automatically captured. (Though, this feature hasn't worked for me as of yet.)
  • Changed match into two 150 point rounds instead of a 200 point match.

If it means anything, I'm running it on Xbox, butbim not sure if that would make any difference in reliability for the matter.

Starting flags auto captured could be the culprit. This will be fixed in an upcoming patch, within the next two weeks. Thanks again, I'll look into any other potential causes as well.

Comment

Originally posted by Infernape_Cuck

Yeah, I played a few matches online before loading into Customs and messing around.

If it helps any, I was creating some custom Gunfight modes and trying some other things out as well, including: - Setting loadouts to be Point-Acquisition while having a set starting weapon and no pickups. (This made sprinting animations stuttery while having no ill effects in movement)

  • Setting loadouts to be "Normal" to test custom loadouts on the game mode. (This led to an initial stutter in the game at the start of each round before resuming as normal. Bots [in my case] all ran an MG-34 based class while I could switch and edit classes as per usual.)

I eventually moved onto the Domination game in question where this occurred.

Another thing that happened was that while the announcer stated that the game was working in teams, the gameplay and kill feed showed it was a free-for-all where all melee attacks were an instant kill.

I hope this is enou...

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Awesome! Thanks for the reply and the info. I'll look into tracking this down.

A few questions about the custom dom mode:

  • Did you load in using a custom mode recipe? Or just change rules and load in?
  • What rules did you change, and to what?

The sprint animations are already being looked into.

I'll also look into the bots in 'Normal' loadouts potentially still grabbing Random loadouts.

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Any mode you can select while having a Gunfight map selected is supported. I have an idea of what might have gone wrong, but any info would help.

Can you give me any more details about what you did before loading in?

Was this a fresh boot of the game? Did you go into Dom on Stack after playing online?

Thanks.


13 Nov

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Thank you. We’ve got a fix in already for a future update. Appreciate this!


12 Nov

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Thank you for the video, much appreciated.