Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




23 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Dejan on Steam - Thread - Direct

v1.1.5
Singleplayer
Crashes
  • Fixed a crash that occurred when an agent executed a bash attack while holding a banner.
  • Fixed a crash that occurred when a banner bearer agent spawned as a reinforcement.
  • Fixed a crash that occurred when entering a siege with siege engines in reserve.

Fixes
  • Fixed a bug that caused the Tactics skill effects not to be displayed with correct values on the Character screen.

Multiplayer
Crashes
  • Fixed a dedicated server crash that more frequently occurred with Linux server files.

Fixes
  • Fixed a bug that caused the player to get disconnected from the lobby when their party was disbanded during the game search.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 May

Post
    Dejan on Steam - Thread - Direct

v1.1.4
Singleplayer
Crashes
  • Fixed a crash that occurred during missions when an agent didn’t have a right-handed weapon equipped.
  • Fixed a crash that occurred due to the mission camera not being initialized correctly during a mission start.
  • Fixed a crash that occurred during a battle when the followed agent’s camera wasn’t set.

Fixes
  • Fixed a bug that caused the riding perk "Shepherd" to reduce speed from herding instead of increasing it.
  • Fixed a bug that caused an endless conversation with a noble party.
  • Fixed a bug that caused all troops to inflict more damage than intended, resulting in incorrect auto-battle results.

Multiplayer
Fixes
  • Improved lobby server stability.
  • Fixed a bug ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Apr

Post
    Dejan on Steam - Thread - Direct

v1.1.3
Singleplayer
Crashes
  • Fixed a crash that occurred due to corrupt save data when making peace with minor factions.
  • Fixed a crash that occurred when transferring troops between formations with banners.

Fixes
  • Fixed a bug that caused vassals to randomly disappear after they had been promoted from a companion position.

Multiplayer
Crashes
  • [Custom Server] Fixed a server crash that occurred due to a modded client.

Fixes
  • Fixed a bug that allowed players to use the teenage human body.

Changes
  • [Custom Server] Adjusted the limit for the RoundTimeLimit server option to 60-3600 seconds.
  • [Custom Server] Incr...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Mar

Post
    Dejan on Steam - Thread - Direct

v1.1.2
Singleplayer
Crashes
  • Fixed a crash that occurred when an army dispersed due to a related clan leaving their kingdom.
  • Fixed a crash that occurred when a party left an ongoing encounter.
  • Fixed a crash that occurred during the “Heir coming of age” cutscene.
  • Fixed a crash that occurred when leaving the kingdom.

Fixes
  • Fixed a performance issue that occurred due to dead wanderers occupying space in the encyclopedia for too long.
  • Fixed a bug that caused the player to get stuck in the game menu after sallying out against an enemy they had just made peace barter with.
  • Fixed a bug that caused the encounter menu to open after deciding to leave a siege.
  • Fixed a bug in the party screen ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Mar

Post
    Dejan on Steam - Thread - Direct


With spring around the corner, don't miss your chance to get Bannerlord at a 20% discount! You can also pick up all previous Mount & Blade titles with 75% off until the 23rd of March.

https://store.steampowered.com/app/261550/Mount__Blade_II_Bannerlord/
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Mar

Post
    Dejan on Steam - Thread - Direct

v1.1.1
Singleplayer
Crashes
  • Fixed a crash that occurred when ending missions.
  • Fixed a crash that occurred after occupying an alley.
  • Fixed a crash that occurred while loading a saved game.

Modding
  • Fixed a crash that occurred when generating terrain.
  • Fixed a crash that occurred when auto-generating the navmesh using the "Generate Grids" button.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Mar

Post
    Dejan on Steam - Thread - Direct

Latest Changes
Singleplayer Crashes
  • Fixed a crash that occurred when clearing a rival alley in a civilian mission while there was an alley attack event ongoing.
  • Fixed a crash that occurred when the player initiated an alley fight right after clearing and occupying one.
  • Fixed a crash that occurred while loading the game.
  • Fixed a crash that occurred when the player sallied out while besiegers were under attack by a friendly party.
  • Fixed a crash that occurred on the crafting screen when using the confirm shortcut.
  • Fixed a crash that occurred while the player was in an army and peace was declared.
  • Fixed a crash that occurred on the banner editor screen if the player had a heraldic armour equipped.
  • Fixed a crash that occurred i...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Jan

Post
    Callum on Steam - Thread - Direct

Beta v1.1.0
Singleplayer
Crashes
  • Fixed a crash that occurred when equipping an incorrectly specified banner item called campaign_banner_small.
  • Fixed a siege crash that was caused by an AI formation not being positioned correctly.
  • Fixed a crash that occurred when many units died simultaneously (possibly with the kill-all cheat)
  • Fixed a crash that was caused by an AI general being assigned before the Order of Battle phase.
  • Fixed a keep battle crash that occurred when reinforcement deployment planning was done incorrectly.
  • Fixed a siege crash that occurred when the defenders would open the gates to meet the attackers.
  • Fixed a crash that occurred during the Order of Battle phase when a mounted companion was assigned to lead an empty for...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Jan

Post
    Dejan on Steam - Thread - Direct

v1.0.3
Latest Changes:
Singleplayer
Crashes
  • Fixed a crash that occurred on screens with thumbnails.

Multiplayer
Crashes
  • Fixed a dedicated server crash that occurred due to data corruption in relation to corpse creation.

Initial Beta Changelog:
Singleplayer
Crashes
  • Fixed a crash that occurred due to the AI general formation not being positioned correctly at the beginning of siege battles.
  • Fixed a crash that occurred due to the animation system.
  • Fixed a crash that occurred after battles.
  • Fixed a crash that occurred due to being able to enter towns during a siege.
  • Fixed a crash that occurred due to a modding-related bug even after completely removing...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Dec

Post
    Dejan on Steam - Thread - Direct

Beta v1.0.3
Singleplayer
Crashes
  • Fixed a crash that occurred due to the AI general formation not being positioned correctly at the beginning of siege battles.
  • Fixed a crash that occurred due to the animation system.
  • Fixed a crash that occurred after battles.
  • Fixed a crash that occurred due to being able to enter towns during a siege.
  • Fixed a crash that occurred due to a modding-related bug even after completely removing all mods / reinstalling the game.
  • Fixed a crash that occurred when the player was navigating through inventory, encyclopedia or party screen.
  • Fixed a crash that occurred when using mods that had dot characters in their module name.
  • Fixed a crash that occurred on PS5 due to a memory issue.

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