As stated in the other thread, it’s fixed but in testing and thus will be in the live game in an update soon!
As stated in the other thread, it’s fixed but in testing and thus will be in the live game in an update soon!
Thank you for bringing this to our attention. We’re taking a look at all of these.
I understand your frustration (and the difficulty this presents) and am looking into this.
Saludos, aventureros:
Hemos desactivado temporalmente la habilidad del mosquete Postura de tirador debido a un problema que afectaba drásticamente al JcJ. Estamos trabajando en un arreglo y cuando podamos reactivarla os lo haremos saber.
Gracias por vuestra paciencia y comprensión.
Greetings Adventurers,
We are temporarily disabling the Musket ability Shooter’s Stance due to an issue that drastically impacts PvP. We are working on a fix and will provide an update when the ability is re-enabled.
Thanks for your patience and understanding.
Greetings Adventurers,
We will be holding an estimated 1.5 hour (~90 minutes) downtime 2022-12-15T19:00:00Z to update the PTR to match our Live game.
Thank you for your patience and see you in Aeternum!
Hey all! We really appreciate the feedback and bringing this topic into light. There are many items in the game that have perks that cannot be rolled naturally. We diverge from our drop rules to provide compelling chase items across the entirety of Aeternum. In some instances that power balance can skew the meta in ways that require additional balance.
Currently we do not have active plans to nerf or change perks other than five named Life Staffs where the Keenly Jagged perk is causing the Purify ability to stop working. We’ll be conducting reviews on the player experience related to the items called out, and assess any additional adjustments need to be made. We will continue to make necessary changes due to balance concerns and meta shifts.
Thank you for the feedback and understanding as balance as an ongoing priority for the game. ...
Read moreTo respond to each one individually:
If I’ve missed any, feel free to break them out so it’s a little easier for me to understand what you’re indicating.
I’d say we’ve been very consistently doing this. Our last patch was mainly focused around that. If there’s any you think aren’t being seen by us, definitely feel free to tag me specifically!
Hi all!
Fenne (she/her), reporting in! As the newest member of the community management team, I’ll be working to ensure that player feedback is captured and working with our team to see what kind of fun events we can do with players just to name a few. You may have seen me around the forums a few times already!
My fun facts: