No Man's Sky

No Man's Sky Dev Tracker




23 Dec


22 Dec


21 Dec


15 Dec


13 Dec


12 Dec


09 Dec

Post
Hello!

In May of this year, we were thrilled to be able to partner with our friends at Bioware to briefly welcome the legendary SSV Normandy SR-1 into our universe as part of our second expedition, "Beachhead[www.nomanssky.com]".



The limited time re-run of the "Beachhead" expedition is now underway and finishes on Tuesday 21st December.

This is your last chance to experience the unique challenges and rewards of "Beachhead", discover why the Normandy is here, and welcome it into your fleet.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Dec

Post
    Hello Games on Steam Forums - Thread - Direct
Hello Everyone,

First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.

The patch notes are as follows:

Experimental Branch 08/12
  • Fixed an issue that could cause nearby base parts to be deleted when moving a base part.
  • Fixed a few rare crashes.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.

... Read more

03 Dec

Comment
    HG_WhiskeyJack on Steam Forums - Thread - Direct
Originally posted by Kicks: Hi HG_WhiskeyJack. I can't tell you exact details, but it was the mission where you meet the guy with the broken ship, and you go out and dig up a part. Once you dig it up, the defective sentinals appear, and you shoot them down. Then, you go into your inventory and activate the part. When successful, it will tell you to go to a terminal to decode it (or something like that). When it's not successful, it tells you it's defective, so you go and find another one. I kept getting defective ones. I don't have an exact count, but it was in the low twenties. This happens a lot in these missions. I usually give up at around 15, but yesterday I just kept going. Sometimes on a mission you'll find a good part only after a fe...
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Comment
    HG_WhiskeyJack on Steam Forums - Thread - Direct
Originally posted by Kicks: I accepted the "mystery mission" at the Nexus. When I got to the system, it turned out to be the rescue mission where I need to find a working part to fix the spaceship. I swore I'd never do this kind of mission again, but I was weak and went ahead anyway. After finding over 25 broken devices, I finally gave up and abandoned the mission. I wish they would add some more mission types.

Hi Kicks, the % chance of that going wrong in that way according to us SHOULD be way below 1% :)

Can you tell me what part you were asked to look for? If you could write up exactly what you did and what the missions asked for and what happened along the way, that would be great.

May give us some ideas of where to look.

Thanks