@julcreutz why do I need to use one?
I recently added a new mechanic to #OddRealm's fishing where players can catch items from the ocean/lake floor. This is useful for finding interesting things in the water, or for collecting items that fell in
#OddRealm's next update allows players to settle any tile, including ocean tiles! If you choose a water block as your starting point, it'll create a little raft for your settlers and their items
#gamedev #indiedev
@Mister13 oh good! I'm glad that you can use that! :)
It's also incredibly handy when you want to break up your searches into chunks. For example, if you have 10000 items you want to search through, you can stagger the search into 1000 item chunks per frame like so
the last thing I used this for was Odd Realm's fishing. I have a mechanic where fishermen pick up items from the ocean floor while fishing. I search the cardinal neighbors in a clockwise fashion. To avoid it always being the same pattern, you can add the random offset
here's a fun #gamedev #code trick I use to randomly offset a for loop. It's handy when you want to start a loop search in the middle, or you just want to randomize direction searches. I'll put some examples below.
@kivutaro Thanks my friend! Glad you like it :)
@J3rzyS
@Gorgonson
@CrimsonCoreG Ty :)
@Ayka Cheers my friend :)
@Supguy44 Thanks 🙏
@bwalter_indie Yep. There are ‘forest/jungle’ versions
@ericdaily Haha! Maybe when I finish 1.0 I could try. Controls would tough to figure tho
@SetarkGothicFey Thank you so much, my friend. That makes me smile
tropical_pocket_map 🌴🥥
#indiedev #procgen #gamedev
cute_map
#indiedev #gamedev