I’m pretty sure that’s unintentional. It must have a variable that just increments based on the first number, and since it’s own name already has a number (76) it starts counting from it.
I’m pretty sure that’s unintentional. It must have a variable that just increments based on the first number, and since it’s own name already has a number (76) it starts counting from it.
It’s intentional.
would this change in overwatch 2?
it's possible but unlikely to change in ow2. ow2 will raise min specs some, but we generally try to be as inclusive as possible with low end machines. we're keeping an eye on it for sure.
Echo is intended to be available in Competitive Play. Not a bug! As with Sigma, and based on community feedback, we want to make new heroes available to players earlier.
we appreciate the feedback. admittedly, i play way more on mouse/keyboard than i do on controller.
luckily, we have a number of really skilled gamepad folks on the team.
we're happy to hear suggestions about bindings.
this is a technical limitation related to how many heroes can be loaded into memory at one time.
Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release. This list will be updated accordingly.
I am investigating this. Prior to Echo the rule has always been to give 2 weeks before making a hero available for Competitive Play, obviously my post from the Hero Pool draw is in contradiction and I apologize.
Why not make the Contender Skins available?
Please take this as feedback that players really want to to collect the other Overwatch Esports skins including the Overwatch League Gray skins, Contenders Home and Away, and even the World Cup skins. I see these threads all of the time in the forums.
Whether these skins are purchased for OWL tokens or not is one thing, and honestly I rather see them obtainable in a way that helps promote viewership on Overwatch Contenders.
Players are also asking me if there is any progress to getting viewership rewards working for YouTube, especially for OWL tokens for watching Overwatch League.
#PromoteTier2Overwatch
With the release of Echo today, Contenders and the 2018 Home/Away skins were erroneously made available for purchase with OWL Tokens. The skins have since been disabled and are no longer available in-game.
The team is currently looking into refunding OWL Tokens used to purchase these skins. We apologize for the inconvenience.
Hey there, Bahrain is indeed a new location that's being introduced with the 1.47 update that was released today.
Germany is a location that has been available for a long time but is only used during abnormally high demand times like this patch. While we want the best network quality possible for players in all locations, more sites affect matchmaking quality, so we're always evaluating that trade-off.
Cheers
Thanks for the details! The team is taking a look at this. We’ll follow up if any additional information is required.
Can we get more details on this issue?
Today’s patch inadvertently reintroduced a few bugs fixed with the April 6 Retail patch – We’re working on getting these fixes reinstated soon! This includes the following fixes:
Thanks for your patience!
Our latest hero, Echo, is now live on all platforms! However, because of the current lockdowns due to the COVID-19 pandemic, we haven’t been able to finalize localization for some of her voice lines & web content. Rest assured that these will be made available in the future.
Please pardon our dust as we finish construction! Thanks for your understanding, and we hope you enjoy playing Echo in Overwatch.
Middle East servers are live as-of today’s 1.47 release.
Focus your beams, prime your sticky bombs, and get ready to glide into the Echo Showdown. To celebrate the introduction of the new damage hero, Echo, and to give players a chance to show off their skills with this advanced evolutionary combat robot, we’re hosting a tournament that’s open to everyone!