Overwatch

Overwatch Dev Tracker




15 Apr

Comment

Originally posted by mlasap

I’m pretty sure that’s unintentional. It must have a variable that just increments based on the first number, and since it’s own name already has a number (76) it starts counting from it.

It’s intentional.

Comment

Originally posted by nmidori

would this change in overwatch 2?

it's possible but unlikely to change in ow2. ow2 will raise min specs some, but we generally try to be as inclusive as possible with low end machines. we're keeping an eye on it for sure.


14 Apr

Comment

Echo is intended to be available in Competitive Play. Not a bug! As with Sigma, and based on community feedback, we want to make new heroes available to players earlier.

Comment

we appreciate the feedback. admittedly, i play way more on mouse/keyboard than i do on controller.

luckily, we have a number of really skilled gamepad folks on the team.

we're happy to hear suggestions about bindings.

Comment

this is a technical limitation related to how many heroes can be loaded into memory at one time.

Post
    CaLee on Forums - Thread - Direct

Patch 1.47 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release. This list will be updated accordingly.

ECHO

  • Clone texture can be missing in a few areas when Duplicating certain heroes.
  • Sometimes Sticky Bomb explosion sound effect will play twice.
  • Damage boost from Amplification Matrix created by Echo ends when her Duplicate ends.
  • When Duplicating Reaper, discarded guns during Death Blossom are not being immediately removed.
  • Damage over time debuffs applied by Echo while she is using Duplicate are not being removed when Duplicate ends.
  • The videos in Echo’s F1 tutorial screen are not localized for some regions.
  • If you’re in the middle of using Duplicate and then access the Hero Select screen, you will be pulled out of Hero Select when Duplicate ends.
... Read more
Comment

I am investigating this. Prior to Echo the rule has always been to give 2 weeks before making a hero available for Competitive Play, obviously my post from the Hero Pool draw is in contradiction and I apologize.

Post

Why not make the Contender Skins available?

Please take this as feedback that players really want to to collect the other Overwatch Esports skins including the Overwatch League Gray skins, Contenders Home and Away, and even the World Cup skins. I see these threads all of the time in the forums.

Whether these skins are purchased for OWL tokens or not is one thing, and honestly I rather see them obtainable in a way that helps promote viewership on Overwatch Contenders.

Players are also asking me if there is any progress to getting viewership rewards working for YouTube, especially for OWL tokens for watching Overwatch League.

#PromoteTier2Overwatch

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Echo Contenders and 2018 Home/Away Skins Erroneously Made Available

With the release of Echo today, Contenders and the 2018 Home/Away skins were erroneously made available for purchase with OWL Tokens. The skins have since been disabled and are no longer available in-game.

The team is currently looking into refunding OWL Tokens used to purchase these skins. We apologize for the inconvenience.

Comment

Hey there, Bahrain is indeed a new location that's being introduced with the 1.47 update that was released today.

Germany is a location that has been available for a long time but is only used during abnormally high demand times like this patch. While we want the best network quality possible for players in all locations, more sites affect matchmaking quality, so we're always evaluating that trade-off.

Cheers

Comment

Thanks for the details! The team is taking a look at this. We’ll follow up if any additional information is required.

Comment

Can we get more details on this issue?

Comment

April 6 Bug Fixes Resurfaced

Today’s patch inadvertently reintroduced a few bugs fixed with the April 6 Retail patch – We’re working on getting these fixes reinstated soon! This includes the following fixes:

  • Fixed a bug that caused Ashe’s unscoped fire to become unusable
  • Fixed a bug that caused Ashe’s weapon to appear incorrectly in the Kill Feed

Thanks for your patience!

Post

Echo’s Localization In-Game

Our latest hero, Echo, is now live on all platforms! However, because of the current lockdowns due to the COVID-19 pandemic, we haven’t been able to finalize localization for some of her voice lines & web content. Rest assured that these will be made available in the future.

Please pardon our dust as we finish construction! Thanks for your understanding, and we hope you enjoy playing Echo in Overwatch.

Comment

Middle East servers are live as-of today’s 1.47 release.

Focus your beams, prime your sticky bombs, and get ready to glide into the Echo Showdown. To celebrate the introduction of the new damage hero, Echo, and to give players a chance to show off their skills with this advanced evolutionary combat robot, we’re hosting a tournament that’s open to everyone! 


Tournament Details 

  • Signups begin April 14 and extend until April 17. Matches will be held on April 18 and 19 PDT using the GameBattles tournament platform.  
    • Day one (April 18th) matches will begin in EU at 3:00 AM PDT and NA at 1:00 PM PDT 
    • Day two (April 19th) matches will begin in EU at 3:00 AM PDT and NA at 1:00 PM PDT 
  • Participating teams will ALWAYS be required have an Echo in play. Tri-shot your hardest, we want to see what you’ve got! 
  • Overwatch League and Contenders players will be eligible to compete, though only two can play on a tea...
Read more