Overwatch

Overwatch Dev Tracker




19 Mar

Post
    CaLee on Forums - Thread - Direct

Patch 1.47 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release. This list will be updated accordingly.

ECHO

  • Being on a moving platform when Duplicate is expiring can cause Echo to be moved off the platform.
  • Sticky Bombs can visually appear to still be on Moira when she uses Fade even though they’ve dropped to the ground.
  • Echo’s Ultimate UI can have display issues when death spectating.
  • Echo’s reload sound effect can’t be heard by those around her.
  • Duplicated Roadhog’s hook chain looks like a normal chain when used by Echo.
  • Echo’s Duplicate has visual texture issues with certain hero skins and abilities.
  • Ultimates used while Echo Duplicates display as the enemy teams instead of hers in the Custom Game combat log.
  • Duplicated Wrecking Ball Minefield...
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    Molly on Forums - Thread - Direct

Our latest hero, Echo, is now live on the Public Test Region (PTR)! However, because of the current lockdowns due to the COVID-19 pandemic, we haven’t been able to localize some of her voice lines & web content. Rest assured that these will be made available in the future.

We wanted to make Echo available for testing as soon as we could - please pardon our dust as we finish construction! Thanks for your understanding, and we hope you enjoy playing Echo on PTR.

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You’ve seen her before: a sleek, cyclopean omnic, hovering in the backlines of the earliest Overwatch roster art. You’ve heard whispers of her progenitor: Mina Liao, one of the founders of Overwatch, her expertise invaluable to Jack Morrison, Gabriel Reyes, and Ana Amari against the looming threat of the Omnic Crisis. Now, she’s finally here—Echo, the 32nd hero to join the ranks of the Overwatch roster.

“Echo is a really special character for us in that our players have know...

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Overwatch PTR Patch Notes – March 19, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and ...

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18 Mar


17 Mar


16 Mar

Comment

yes. confirmed. achievements can now be earned in quick play classic.

it was an oversight that it did not get listed in the patch notes

Comment

being backfilled into a defeat screen is not ideal, no matter how long you wait.

we want to address these issues. with backfilling, we’ll never be able to entirely eliminate them because of how some of the game modes work. but certainly it can be better than it is today.

Comment

backfilling as it relates to role queue and possible long queue times (damage) is a separate issue that we’ve also been working on. we agree that it’s an issue.

Comment

perhaps OR16…?

Comment

Unfortunately, it’s best for matchmaking to sometimes substitute you into a match as a backfill. With that said, we would like to make some improvements. These are tricky and take time.

We did recently fix an issue that has not gone live yet. Once you serve as a backfill, there is supposed to be a cooldown on subbing you in again. But currently if you switch modes a lot (i.e. from quick play to mystery heroes), you can be backfilled multiple times in a row. In an upcoming patch, this will be fixed.

Again, we want to do more improvements to backfilling over time, but simply removing the system is unlikely to happen.