Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




29 Nov

Comment

Originally posted by Dark1Elder

On PS4 I've been experiencing a Glitch where When trying to Switch between characters to level up or equip new gear it won't switch to that character. Once this starts to actually switch to a character you need to be in one menu, and then select the character your trying to work with then open a different one.

So for example I want to equip new gear to Lann. I would need to open equipment for the PC character, switch to Lann (but it will still be on the PC) and then switch to inventory at which point the game will switch to Lann, and then Switch back to Equipment.

During the defense of the Tavern in the beginning I've found the first gate that opens is ignoring any terrain effecting spells. I've put crate pit right on the fallen door, and just before it and every enemy runs over it like nothings there. I've used Stone Call to make the area difficult terrain but every enemy just runs over it like there's nothing there.

I figured "their just all making ...

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Hello, can you please leave in-game bug reports with full descriptions of these issues? Push both sticks to do so.

Comment

Originally posted by S1lentR

Xbox patch 2.0.0.96

Hi. So I just finished WoTR on core. I didn't get the achievement for beating in that difficulty or clearing the final area. I got all the other difficulty related and story related achievements. Is this an issue with your end? Xbox? Both? I really don't want to do a whole new core playthrough. And I don't have a save after the game. Most recent save is just before final fight if the game

We're receiving some reports about this problem, already investigating. It might be necessary to replay the final fight after the fix, to receive the achievement.


28 Nov

Comment

Originally posted by Party-Oven-1378

I was just wondering if it could ever be possible to get this as a download for the switch. I buy large SD cards for my switch and would be happy to use one for the sole purpose of this game if we could get it as a full download.

I find the cloud version not as appealing as I thought it would be. Even with a strong service the Switch is still closing the game every now and then. The loading times to play the game is longer then I would like. Finally one of the things I love about my switch is that i can play it and turn it off, saving my place in the game. With the cloud version I cannot do that. I have to sit and commit to playing and if I need to do something else for a short time, I have to save, close and then go through the loading of the game all over again.

I really love these games, and I dont always like being tied to my computer to play them. Having this one on the switch is so nice, but not convenient or portable as other games. I.E Divinity 2.

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Unfortunately not. Only cloud. Switch hardware is not enough to handle the game in downloaded mode.

Comment

Originally posted by Devils_Brood

Sent bug report on PS4: Portraits missing from options when creating mercenary characters.

Also a secondary bug, pressing the two sticks, L3+R3 no longer seems to bring up the bug report screen. I had to do this from the menu.

We're aware of the problem with portraits. Are the sticks not working in any circumstances even after relaunching the game?

Comment

Originally posted by PhtevenSeagull

Ps4, patch 1.07

Game still broken. Made it to chapter 5, return to Drezen, get my new mythic rank and game crashes just after as it loads.

Anyone else still trying to play this game on PS4? Is this unique for me or have anyone gotten past this point?

Hello, we've applied multiple fixes to this spot over the recent patches, and the flow of these reports has since almost ended.

It is possible that under some circumstances you may still experience this in a playthrough started before these fixes. As a workaround, try reloading the autosave multiple times - usually it works after a few attempts.

Comment

Originally posted by salamanderbisquet

Is there any reason why bugs being reported here are not being added to the known issues list in the main post? Are these bugs being looked into at all? Out of maybe 6 posts ive reported , only like 2 have been replied to so I have no idea if these bugs are being looked into and fixed etc.

Still have Seelah celestial mount issue, Happy Traveler Shirt not working correctly, item names not being displayed correctly with their enhancements, Swarm not working correctly in Inevitable Excess dlc and others but none of these are added to above post as known issues. Are they considered too minor? If so, how to do we keep track if these are being looked into and fixed?

Hello! The mentioned bugs are not console-specific, they occur on PC as well, so they go into normal bugfixing schedule. Here we are only tracking the widely reported console-specific bugs, and these aren't too many lately.

Don't worry - your reports are registered and visible in our internal database, and we'll get to them eventually.


25 Nov

Comment

Originally posted by iRZHY

You can see it here

Xbox is known to sometimes let the players download a mix between previous version and the new one. It fixes itself within 24 hours, please let me know if the problem persists tomorrow.

Comment

Originally posted by iRZHY

Yes, I manually checked update, downloaded and installed it, game client version is 1.07

Hmm... Does anyone else have this issue as well?

Comment

Originally posted by iRZHY

1.07, Xbox Series X, bug with aggro enemies through walls not fixed. Effects on weapon still flickering. So one more week without game I guess…

It may take up to 24h for the update to appear in some regions. Are you sure your version is already up-to-date?


24 Nov

Comment

Originally posted by cadmiumceliac

Patch 1.07 is live on ps4 now, thanks guys! ☺️ Hope we get some patch notes soon

Comment

Originally posted by Tyrell997

As I've seen other posts point out the latest ps4 patch makes looting chests through walls possible and also drawing agro of enemies when walls are separating us

Has just been fixed with 1.07 update.