Hi u/OwlcatStarrok major issue, PS4 ver on PS5. Enemies can see and target through walls and doors, leading to mobs being alerted and doors inaccessible during combat. This is progress breaking and makes navigating dungeons impossible. Is there any way to roll back the update or to issue a hotfix. I've already submitted two reports via ingame bug reporting. Please push this higher, it is impossible for me to play at this time and I've already been waiting for the most recent patch due to the journal bug.
Hello, can you please leave a bug report?
It's a bug, we're aware of it, will soon be fixed.
Here is a video showing what happens when I sort inventory. It closes the Inventory screen and shows the Journal instead with the sort option pop-up still being displayed. However, pressing A button on Type Ascending or any other sort option does nothing.
I also think this is related to the journal popping up when ending your turn in turn-based combat. Both seem to happen at around the same time. I'm pretty new in my playthrough and I've seen both the end-turn journal issue and this inventory sort issue twice now.
Thanks, I've passed it to the team.
It will probably drop in the morning like around 5am or so like it has been
It's live now!
PS4:After hard saving(not quick saving), the game’s controls lock up. Only resetting the game fixes it, and I’m not quite sure why. Quick saving works fine, but it’d be nice to have more than ~2 saves
Hello, does it always occur 100%?
Xbox Series X. Newest patch.
Currently in Areelus lab.
It seems i can now target and kill enemies through doors and walls. Not sure if this is a side effect of a certain buff spell i have on or if its just the patch in general that has caused it. Will test this without buffs when i get a chance to see if it still happening. The enemy also seems to be able to this also as they aggroed me from the other side of a blocked door with the purple mist stuff on it.
I can also see them highlighted in other rooms i have not entered when i have highlight object on, e.g. ill be in the room next door, cannot see in the other room, but can see the enemies in the room.
Melee enemies cannot get to my characters as door is closed, but ranged enemies can hit through the wall and door.
Pic of seeing through walls: https://www.xbox.com/en-NZ/play/media/2CDZ2MDCUJ
Hello! Can you please report a bug ingame by pushing both sticks?
Playing on Ps4 Pro with the 1.06 patch istalled: When using the cursor to select a different party memeber, the action bar doesn't change to the corresponding selected character. Here is the video: https://youtu.be/bWqLtA0QCkI
Added to the known issues list, thank you.
The patch is live on Xbox!
And checking it quickly on One X I’m happy to say that it does something right performance wise! I’m in Iz now, had a save just before a big fight that previously saw fps drop really low, now was pretty ok! Not perfect but definitely better. Iz in general seems noticeably better, even just walking around!
And I couldn’t be more happy about the disappearing windows thing.
Thank you guys!
Yup! Updated the post, changes are the same as in the PS patch. Have a great time!
Here's the video. Apologies for the quality. https://drive.google.com/file/d/1iYk_EW1LsMWIp4K7VtgcZAQGcCp3JzG9/view?usp=drivesdk
https://drive.google.com/file/d/1iYk\_EW1LsMWIp4K7VtgcZAQGcCp3JzG9/view?usp=drivesdk
Access denied, can you please open it?
Is there any information on this bug that i had posted 2 days back?
https://www.reddit.com/r/Pathfinder_Kingmaker/comments/yura0m/achievement_bug/
Not only did the achievement trigger, but also, entire character epilogue slides were blank!
And no, apart with fiddling with xp sharing i adjusted no other parameters for the playthrough.
Did you send a bug report?
The journal could suddenly open in turn-based mode after finishing the turn - fixed;
Tooltips and windows no longer open behind other windows;
Character cards in the character selection menu no longer duplicate
Yesssssss, I'm so happy about this.
Yup, these were among the most annoying issues.
Looks like a solid patch, Thank you!
I must admit though that the first thing I did was scan through the 'Visual' section in hopes of seeing 'texture quality improvements'.
Any progress on this? Has work started or is the team still focused on bugs?
We're starting after publishing this update. Don't have any estimations yet, but I'll be keeping you guys updated on it.
Does it fix the disappearing buffs visual effects?
It does!