Path of Exile

Path of Exile Dev Tracker




20 Feb

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We’re not done doing this but they’re not the default so they won’t happen every league.

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Originally posted by Kosmos_1

Could showing the skill without DPS number be a possible thing?, that way we can see the actual description of the gem, its tags etc.

I believe the way we're doing it now is the closest to that we can get but I'll ask around.

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Originally posted by Thorinori

Makes perfect sense to me. Also lets you hype us up even more with your reveals and gifs!

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We like to use all the development time we have to continue to iterate on things. Sometimes when we show a gem in the announcement, the values end up changing which can make it seem some like something was nerfed before it was even released. Revealing them this way allows us to give you a sense of the scope of what's coming without either backing us into a corner or requiring us to make an unpopular change later.

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    Bex_GGG on Forums - Thread - Direct




Alongside the Synthesis League, we're going to be introducing a number of new damage spells and two new Auras that can benefit them. These are called Zealotry and Malevolence. We've also made a few adjustments to some existing auras.

Zealotry is a new holy themed aura that provides more spell damage, a small increase to spell critical chance, and a chance to create Consecrated Ground on hitting a rare or unique enemy. As Consecrated Ground now increases the chance to be critically hit on enemies within it, this further increases your critical chance. The aura works well with the improved Inquisitor Ascendancy, which has some new effects for Consecrated Ground like letting the Consecrated Ground continue to apply its effects for a few seconds after you, allies or enemies leave its zone.

Malevolence is a new... Read more
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Originally posted by lddiamond

One or two reveals a day until patch notes 2 days before release is typical.

Bex even saves some for weekends.

Sometimes! I can’t promise weekends yet :)

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Two teasers and a news post for tomorrow!


19 Feb

Originally posted by ShillienTemplar

Holy shit that soundtrack

Thank you! That's stellar feedback

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This is a fantastic image although that Arc nerf looks way harsher than ours.

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Should up shortly. Hopefully in a few minutes!

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Originally posted by Nezzraphin

any chance i can get my master soulstealer supporter pack? couldnt get it to work to buy it yesterday.... joined latlely to the league :(

Sorry to hear that! If you could please contact us at [email protected] we can look into this for you :)

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Originally posted by Sayakas

I feel like even small numerical changes for some melee skills would go a long way for melee players.. Well gotta wait till June I guess.

Small numerical changes still take a fair bit of time and careful planning but I will make sure the team hears this feedback.

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We try to focus on one area of balance with each major expansion to address that area as thoroughly as we can. Around the time that we started scoping 3.6.0, handcasting and lack of powerful spell variety were big topics both in the community and in our design discussions. We feel that the changes in 3.6.0 greatly improve the spellcasting situation and are very much looking forward to your feedback on these when you get to play the expansion.

As for melee, it's certainly on our radar and is likely to be the focus of 3.7.0 balance work. The design team have some good ideas that I'm quite excited about.

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Originally posted by Enevorah

Do they usually release all of the details about balances/changes/new moves before the update goes live?

Absolutely! Check out our news and teasers over the next couple of weeks. We'll also do post a Development Manifesto about game balance about five days ahead of the launch.

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We're proud to announce Path of Exile: Synthesis! You'll encounter Cavas, recover his lost memories and chain them together to reach valuable rewards, new boss fights and crafting opportunities. This expansion contains the Synthesis challenge league, new items, new gems, a complete rebalance of spells throughout Path of Exile, an integrated version of the Betrayal league and much, much more. Please check out the announcement page[pathofexile.com], watch the trailer and check out the ... Read more
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Originally posted by jmdbcool

With a lab enchant. The lab enchant doesn't override the implicit.

Yeah, Lab Enchants are now Enchantments which are separate from implicits!