Alongside the release of the Blight expansion, we're introducing the Carrion Golem and a handful of new Support Gems that let you customise your minions.
In this post we will compile all the Blight teasers as they're posted. The most recent will always be at the top.
Followon question, does this mean depth 500 in the new league will be reasonably similar in difficulty and rewards to what 569 is now?
Yeah I believe so
That's the formula for no repetition... if you want to use the same oil 2-3x, the formula is (n+r-1)!/r!(n-1)! = 14! / 3!(11!) = 364
You're welcome, and we're always reading, even if too busy to reply to everything.
Fun fact; 12 tiers for 5 different oils, so 60 basic components to mix in combinations of 3, amounts to a total 34220 possible combinations if the order they are added in is not a factor and a combination cannot have duplicates otherwise its upwards of 200k and only 13 correct ones. Knowing GGG this might be intentional, though I speculate they will be some obvious combos like 3 of same t12 oil of the 5 specific types etc.
Or it will get datamined ¯\(ツ)/¯Edit- Cleared up,read comment below.
It's https://www.wolframalpha.com/input/?i=12+multichoose+3
As colours can be repeated and order doesn't matter. Every combination maps onto something.
The products I am discussing people comparing are our 4.0.0 mega-expansion and whatever unannounced game they are working on.
The changes to the numerical model (where there are fewer depths required to get to the equivalent of red maps) applies to all leagues.
There are some Raider buffs in the patch notes, and we'll highlight them in the balance manifesto also. On the announcement page we just focused on the ascendancies that were getting the largest changes.
Check out our official announcement of Blight here and the trailer here.
Many journalists have posted their coverage already, with a lot of new information. Here's a list that we'll update as new articles appear!
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