Planetside

Planetside Dev Tracker




11 Apr

Comment

Originally posted by SomeRandomTrSoldier

Way it looks, will bridge supports adjust to terrain or clip into it?

The end supports are clipped into the terrain in this shot but go down as far as the mid supports.

Comment

Originally posted by SomeRandomTrSoldier

Way it looks, will bridge supports adjust to terrain or clip into it?

Clip into it. Don’t have tech to have them dynamically adjust but the arc support design should look better clipping into terrain than just vertical supports and a flat span.

Comment

Originally posted by Longbow92

I feel this might be a pain in the ass to place if there so happens to be anything as small as an ammo pack in the same postcode.

Is the placement boundaries in general getting a rework? Like instead of a giant box, will it be changed to conform around the collision box of the object?

(also excuse the 2-minute paint I cooked up, lol.)

But yeah, I always had issues like in the image where it's hard to place an object, like, while it is physically possible to do so without it colliding with another object, I can't place it because of the said current placement rules.

The supports should allow you to lower the. Bridge part flush with the ground or above. As long as both ends are over terrain it’ll handle gaps smaller than this, it’ll just have more lead in before ya get to the gap. Please play with it once it gets to PTS and provide us with feedback. 😇

Comment

Originally posted by ApolloPS2

Note: banana is at the bottom of the left post (in the riverbed looking canal thingy).

This soldier knows their tropical fruit! Good job!

Comment

Originally posted by Bliitzthefox

Please add a banana to one of the construction models, somewhere.

I seek it

It should be a grenade you can throw that leaves a peal that causes players to slip. I won’t have it any other way.

Comment

Originally posted by Gammit1O

Where is the banana?

It’s there. Zoom in.

Comment

Originally posted by TheAero1221

Oh, coolio.

Well, either way, thanks for all the new building pieces. Really excited for the new opportunities.

Btw, not sure if you can answer or not, but do you know if the bulkhead walls are a separate construction category from other walls? (with their own max count?)

I’m sorry you’ll have to wait till PTS update for construction to find out.

Comment

Originally posted by cawsking555

I mean a video as reading text is different then live placing of the object.

It’ll be on test with the rest of the construction preview (sorry no date I can give right now) so you can give feedback on its placement then!

Comment

Originally posted by TheAero1221

How... how does this work? Gonna have to be some big bases. Does it have a lot of hp?

I’ve made it as flexible as I can with a single model. It’s low/high limits will be forgiving but as far as hp that’s up to design.

Comment

Originally posted by cawsking555

Hope you do a walk through on how its placed.

The ramps are behind the walls on the ends. It actually supports wider or narrower gaps. And is wide enough to allow for a deployed colossus tank.

Comment

Originally posted by le_Menace

is it a boat

I mean. It does go over water so…

Comment

Originally posted by Voltaic23

Dude WHAT

I SAID, “GUESS THAT NEW CONSTRICTION UPDATE BUILDING!” I’LL TYPE LOUDER NEXT TIME.


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