Planetside

Planetside Dev Tracker




31 Jan

Comment
    /u/Wrel on Reddit - Thread - Direct

Originally posted by HybridPS2

oh its lego time

This one isn't construction related. That's still pretty far away.

Comment
    /u/Wrel on Reddit - Thread - Direct

We have some changes for "stale squads" landing in the next update that should keep this from happening.

EDIT: To be clear, I don't know that the audio issue is being caused by what you're describing, but if it is, then we'll be good come February's update.


27 Jan


25 Jan

Comment
    /u/Wrel on Reddit - Thread - Direct

That's exactly what's being fixed...


24 Jan

Comment
    /u/Wrel on Reddit - Thread - Direct

Originally posted by TheTrueAir

No, we were not using it.

Interesting. I'll take a look.

Comment
    /u/Wrel on Reddit - Thread - Direct

PROVIDES THE ENEMY INFILTRATOR WITH CLOAKING ENERGY.

Haven't followed up on this bug yet, but are you using the default equipment on an Infiltrator? Their default suit slot gives energy back when their shield breaks.

EDIT: As a follow-up. Tested this on Live, and it works fine. However, because we don't pause energy regeneration at all, and since the drain is fairly minimal, it can be easy to miss the effect. There are some improvements to Disruptor ammo we can make to give this more punch.

EDIT2: After further investigation, looks like there are some missing effects on the Tempest, Guardian, Shadow, and A-TROSS. So provided these were the weapons used for testing, it's definitely broken.

Comment
    /u/Wrel on Reddit - Thread - Direct

Looks like Lumen, one of our network providers, had an outage that impacted Emerald at around 9pm PT last night. Seemed to last for about two hours, by the reports I'm reading.


23 Jan


22 Jan


21 Jan


20 Jan


19 Jan