Polytopia

Polytopia Dev Tracker




29 Nov

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Originally posted by Fedoramaster04

Rip. Wish I had been involved in the debate back then.

I can definitely understand how 2.5 would be more balanced in optimized/comp matches. I just uh.. don’t really ever play those.

Thanks for jumping into this thread.

Ultimately, we changed the Tridention's role in your army. They're no longer speedy coastal harassment, but now mop up units.

They're meant to be deployed with Jellies and Sharks who can whittle down enemies for them to snuff out.

Comment

Originally posted by Fedoramaster04

Not saying that they’re bad. I just don’t think they’re anywhere close as fun to play with.

I said this in an earlier comment, but I don’t think Tridention need to be brought back to exactly how they were. I think their current dmg stat is too low, and I also wish they could have their old kit back. BUT, I don’t think they need their old kit and their old damage stat. I don’t even think they need their old kit and their old movement.

Edit: I have two headcanons on how Tridention could be fixed:

Old kit rework:

Star cost: 8 (but I mean.. I wouldn’t mind if they balanced them by making the star cost 10 or 12 in addition to other changes. It would fit with the vibe of the Tridention too)

Abilities - Escape, Dash

Health - 10 (or maybe 8)

Attack - 2.5 (or maybe even 2)

Defense - 1

Movement - 1 (though maybe if the other changes make em too weak, I’d happily push it up to 2)

Range - 2

New k...

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During testing, we had their damage up to 3.

And then got an overwhelming response from the fans to nerf it to 2.5.


28 Nov

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Yes, the official discord is https://discord.gg/polytopia

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Originally posted by chestty45

Being a lore junkie myself, this was very much appreciated. Looking forward to more installments given the channels' comment replies.

Glad to know that you liked it! We liked making it!


27 Nov

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Originally posted by [deleted]

[removed]

What you posted has been removed because it wasn't very nice. Yeah, it might have been related to Polytopia, but there's a difference between "playful banter" and "just being mean." We don't like when people insult other Redditors, groups of people, or anyone, for that matter.

If you think this was in error, contact a moderator.

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Thay hoodie has been discontinued, and has been for a while.

I own one, it's not great. The newer one is far better.

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Originally posted by RecklessDimwit

Oh yey :D

We've shown it in a few lore blurbs that each unit is a battalion of indeterminate size.

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Originally posted by RecklessDimwit

I like to imagine they're actually a small squad of troops just represented by a single unit except for big ones like giants, ships and dragons. That's the same logic I give for chess pieces. No way in hell a queen just has magic powers of rook and bishop the same way a defender is guarding a whole ass city

And you're right! That's the canon explanation.

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Originally posted by huabamane

Until you get a fishing ruin on a dryland map, or spawn two squares away from cymanti on a huge map and just force close and delete the game again.

Step 1: don't play Drylands

Step 2: don't play online

Problem solved. :P


26 Nov

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Originally posted by egft45

Nice then I might check the game out again sometime soon 👍

You'll definitely be blown away with all the stuff we've added. :)

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Originally posted by egft45

I'm just curious man. I haven't checked the game in a while and I remember there was long gaps between updates since yall are a small studio. I was wondering if it was actually realistic.

The updates have definitely been coming out much faster over the past few years. :)

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Originally posted by egft45

I haven't played this game in a few years and I just stumbled across this, but I'm curious. How often do they actually release updates and what are the odds they actually drop a new game mode

We literally released a big update a few weeks ago.


24 Nov

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Originally posted by ButterscotchLow7330

I could be wrong, but I don’t think the Reddit mods work for midjiwan

I do work for Midjiwan

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Originally posted by cait_link

when will this be available for apple arcade?

As soon as we can make it available


22 Nov

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Originally posted by Animated-Golem

It just feels weak, I mean they are supposed to be an economic force early but by turn 1 can be making less than turn zero tribes and you don’t get their eco from city’s till turn 1 meaning you start with no tech and get out eco’d instantly, for example imperius can have +4 stars per turn, and five in the bank by turn 1 and then just scale over you the rest of the game( basically starting with 4 stars per turn), the reason why I like luxidor is because I can choose what part of the tech tree to go down and get what’s needed for the first village I find, but It’s an uphill struggle for eco the entire time.

I like luxidor they just feel a little weak.

I agree that they feel weak, and we want that versatility to be part of their identity.

But they were massively OP at +4 stars

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Well, we nerfed them so they wouldnt start with +4 stars/turn.

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Originally posted by ButterscotchLow7330

Just curious, are you guys prioritizing either bringing down T0 tribes or bringing up the other tribes in strength?

Well, we're going to...uhhhh....

NEXT QUESTION!

Comment

Originally posted by TheBoiWho8Pasta

Yeah, kinda bugs me that there are 12 classic tribe's and only 4-5 are competitively viable. I mean it's ok to have 1-3 "strong" tribes in a meta. But the gap that the top tribes have right now with the others is just way too big.

You make it sound like we planned them to be unbalanced from the start. Nah, Midjiwan just made the game, not really focusing on "competitive balance" as he just developed.

There was no thought about metas or whatever else until later in development.