Polytopia

Polytopia Dev Tracker




03 Aug

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Эй!

Steam-версия игры поставляется в комплекте со всеми 12 обычными племенами и доступом к многопользовательскому режиму!

03 Jul

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by BladeofSharpness: Last time I played was 2020. Zip forward 4 years, has a new bigger map been proposed?
We think that Massive is maybe too big, as it is.

Something larger than Massive is probably not going to happen.

25 Jun

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Yes.

You can even play against Android, iOS, Linux, and Switch players!

13 Jun

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
We've adjusted the bundle. Does it look better to you?

05 Jun

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
There should be a bundle that adjusts based on your purchases. We've had one for a while.

We'll double-check on it, though.

30 May

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by The Raccoonest YT: I was thinking what if rammers acted similar to knights in that you can chain attacks on opposing naval units? It would go along well with the recent naval update and might be a good idea, just a suggestion.
We removed Navalons so that you *couldn't* have Persist on the water. :P

21 May

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Technically, it's not a bug but was designed that way.

Of course, there's always room for improvement, and we'll see what we can do.

12 May

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Sounds like you're ready for multiplayer!

07 May

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Update 2.9.1.12218

- Updated SDK for mobile push notifications
- Fixed broken sound effects for movement in water and sword hit
- Make ₼idŋighţ ∑∫ỹriȱŋ ambience sound work when taking over other climates
- Fix so tribe mixing works as before again
- Fix so converting units with new override-system works - no more grave riding 😢
- Mountains are correctly skinned in tech tree

- Added skinned sprites for the following ₼idŋighţ units:
- Bomber
- Rammer
- Scout
- Cloak/Dinghy
- Pirate

30 Apr

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Burn Forest? You're not thinking like a real Elyrion. Thats sacrilegious.

22 Apr

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
To the Midnight Cult, the Cymanti are just another obstacle to be destoyed.

03 Apr

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Well, it manages to beat some people. :)

It does cheat, but actually very little. Just enough to give it a chance.
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Midjiwan is a big Civ fan, and this game was directly inspired by the Civilization series.

While not necessarily based on 1, it is based on the series as a whole. We encourage you to give it a shot!

20 Mar

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Those are mutually exclusive.

"Live Game" is what it is *because* of turn timers, as it's inspired by chess clocks.

If you want nearly unlimited time, use the 24 hour option.

13 Mar

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
"Patch of the Ocean" Update 2.8.5.11917

- Removed Aqua Crop and Aqua Farms
- Tech tree: moved Fishing to become the first tech in that branch and it includes Port improvement
- Simplified Markets: 1* for each level of each nearby production building. Removed doubling for ports. New graphics.
- Markets are capped at level 8
- Tech tree: moved ‘Burn Forest’ to Construction, and ‘Destroy’ to Chivalry
- Cheaper bridges, now 5*
- Lower Starfish income, now 8*
- Lower Bomber attack value, 3 instead of 4
- Allow bridges to be built even if one of the tiles are in fog
- Added shorelines to hint if a bridge can be placed on a water tile that leads into the fog
- Get Veteran Rammer instead of Bomber from water ruins
- Score bonus for opponent count is lower in Perfection game mode
- Temples grow quicker, reduced from 3 turns→2
- Improved AI, better at picking what unit to train, better at improving cities
- Lighthouses always... Read more

25 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
We'll be pushing out a patch soon that should improve this a little. :)

18 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
All but the Special tribes.

11 Feb


31 Jan

Comment
    redish2098 on Steam Forums - Thread - Direct
when you click add on a multiplayer game, at the bottom of the friends list there is a selection of bots to choose from

22 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Yes, the Special tribes will be getting skins, just like the Regular tribes.

We don't have an ETA yet, but we can promise that we're working on them.