Polytopia

Polytopia Dev Tracker




25 May

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by Niko Bellic: Dev promised 1 min timer or smth like that? I waited for diplomacy because of fast pacing multiplayer. But now it' more dead than ever...

Hi, so, due to an issue where we tried to replace 5 minute timers with Live Games (then forgot to put it back in the meantime), it's gone. We'll try to get this fixed as soon as we can.

22 May

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Have you tried validating files?

13 May


13 Apr

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Not officially, but it's also not off the table, either.
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Nope

30 Mar

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
We'll be making adjustments to our backend in a bit, so please keep us informed if this changes.
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
I assume that it doesn't show up again if you try to refresh the games?

23 Mar

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
No, it has not been fixed yet. Sorry.

16 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Our suggestion?

Just don't play 900 tile maps, then. It's okay to find them boring. To be fair, so do we. :P

15 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Well, "Dagger" units are simply resistance guerrilla fighters, and are good at hit-and-run, allowing them to be immune to counter attacks.

Also, just because they're guerrilla fighters doesn't mean that they can't retaliate when attacked, just like anyone else.

09 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
1. There was only one tribe....the Ancients.

2. Who knows?

02 Feb

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by AgentSte: When playing with Diplomacy, I have found that you can use Cloak to Infiltrate a city which you are currently sieging but have not yet claimed. This means that, by sitting on the city and sieging it indefinitely, one can spend every turn creating Cloaks on a nearby city, moving them over to the city under siege and turning them into 3 daggers.

Since daggers are independent (do not contribute to a city's population cap), this means that you can create an unlimited number of daggers to fill the map and swarm the enemy.

I really like the Cloak and Dagger units, but this seems to exploit a loophole in the mechanic in a way which is not faithful to the intended design. I'd suggest not being able to Infiltrate when sieging a city and/or not being able to Infiltrate the same city more than once
This is a bug, and we plan to fix it. :)

30 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
It shouldn't do this, as you'll only find capitals of tribes you've discovered.
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Originally posted by Inspector Caracal: You have to enter the code from the instructions.

I struggled with this for a while before making myself read it more carefully and found it. >.>
And sure enough, we gave you instructions you just had to follow. :P

17 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
They're on the TODO list, but we're currently working on Diplomacy

14 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Sooner than you'd think. ;)

06 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
As of the moment, no, we have no current plans for story/scenario maps.

Sorry.

04 Jan

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Yes, we've got some AI improvements planned to ship along with the Diplomacy update. :)

28 Dec

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Hello,

There is no crossplay between PC and mobile, yet, but it may appear in the future.

02 Dec

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
We're currently testing some improvements that we feel should help breathe some life into the Steam multiplayer scene. :)