PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




06 Dec

Originally posted by eXistenceLies

Did you zoom in on the replay on purpose or is this how it looks in game?

Oh yeah, I zoomed in to get rid of the UI - its a live match recording not a recording of replay though but not that that matters in this case :)


05 Dec


04 Dec


02 Dec

Originally posted by Pennywise_M

Super excited for this one, features and all. Particularly like the armored UAZ. I wonder, though, two planes but still 100 players? Like 64 on ranked, if/when it enters rotation? What do we know about player numbers?

No mentions of player numbers to its safe to assume it will be the standard 100

Originally posted by NL_LegendZelda1989

the little amount of water excites me!. The excitement is strong with this one!.

Yep, no need to rotate over any bridges if you don't want. The whole map is connected

Originally posted by thisisaname308945870

neatooo... can't wait for the game to always end in the same 4 general locations whewwww

Hahaha, I really hope there will be variety

Originally posted by ZeusTheRecluse

and thats an almost full 8x8... other 8x8 maps limit where you can go..... this looks like you can go to the very corners of the map.

Yeap!

Originally posted by Zentti

Has there been any news about the extremely bright light seen in the gameplay trailer? At about 1:33 in this video.

No, could be how the sun looks behind the bluezone and the 40 lighting effects added to the trailer

Originally posted by kgbfromvt

I like the look of this.

I'm excited to explore the map. Especially the on-foot rotation gameplay in the northern hilly areas and highlinds on the edges of the map.

Should make for some great medium-long distance sniper fights!

This screenshot was shared in PUBG's latest patch report 27.1 video (https://www.youtube.com/watch?v=KgcFTYbadEo)

I could not get rid of the subtitle so I thought I'd repurpose the space a little!

Let me know if I missed anything.


01 Dec

Comment

Originally posted by BringDattBooty

When they say it releases on Dec 6th, is that on the test server or live?

Live! No test server for Rondo.


25 Nov


20 Nov

Originally posted by Spyrith

As someone who likes playing on foot and using the terrain instead of buildings, this map looks fantastic. Quite a lot of elevation as well.

Was a bit skeptical before, but now I'm actually curious to try it.

I love that as well, long range battles are my favorite. I dread cqc

Originally posted by saev87

I agree that is seems a bit low on buildings, but I've had an issue with too many buildings on other maps. So maybe this balance suits me better. Looking forward to get my hands on it!

Yaep

Originally posted by Saltynole

2 identical places next to each other both named hung shan seems like an early build to me

Oh thats a fail on my part, I removed a black subtitle bar (screenshot from the subbed video) and the terrain got duplicated down there.

This screenshot was shared in today's "making of rondo" video.

It isn't high res and I'm hopeful that there is some missing info / data as well because.. it feels like there are a lot of empty patches of land, especially in the middle of the map, with no compounds around any of the POIs.

The map feels empty to me looking at it in this screenshot.


18 Nov